Blender Day 2¶
I am following the tutorials of Blender Guru.
Video 5 : Sculpting and applying modifiers¶
Before sculpting, we need a more detailed mesh. Therefore we need to apply the modifiers.
Because that is a definitive action, it’s always a good practice to keep a copy in archive following the experience of Andrew Price, alias Blender Guru.
To do that we duplicate the donut and icing by selecting them and using the hot key Shift + D.
Then join them in a collection created with Shift + M.
We then archive them and hide them.
Sculpting to create defects¶
The reality is never perfect.
We use the : * Inflate brush to create droplets * Grab brush to adjust the icing in the inner ring * Smooth brush to correct when we went too far
The hot keys are :
- F to select the brush size
- Shift + F to select Strength
- Control while sculpting to sculpt in negative rather than positive.