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  1. Week 1 : Project Management
  2. Week 2 : Computer-aided
  3. Week 3 : Computer Controlled Cutting
  4. Week 4 : Embedded Programming
  5. Week 5 :3D Scanning and Printing
  6. Week 6 : Electronic Design
  7. Week 7 : Computer Controlled Machining
  8. Week 8 : Electronics Production
  9. Week 9 : Input Devices
  10. Week 10 : Output Devices
  11. Week 11 : Networking and Communication
  12. Week 12 : Mechanical Design and Machine Design
  13. Week 13 : Midterm Review
  14. Week 14 : Molding and Casting
  15. Week 15 : Interface and Application Programming
  16. Week 16 : System Integeration
  17. Week 17 : Wildcard Week
  18. Week 18 : Applications and Implications, Project Development
  19. Week 19 : Invention, Intellectual property and Income
  20. Week 20 : FInal Project Requirements

Week 19 : Invention, Intellectual property and Income

Objectives of the Week

  • Created a dissemination plan for your final project
  • Outlined future possibilities and described how to make them probabilities
  • Uploaded a draft summary slide and video in the correct resolution and format
  • Checked your slide and video are accessible from your website
  • Invention, Intellectual Property, and Income

    As my final project, the Line Following Bot, nears completion, I’m enthusiastic about its potential to become a practical learning tool—particularly in STEM education, beginner robotics, and small-scale automation. The project stands out for its simplicity and adaptability, and I envision it growing into an accessible product supported by modular hardware and reliable embedded code.

    To ensure its responsible use and sustainable growth, I’ve begun exploring how to protect this innovation through appropriate intellectual property (IP) strategies. Whether through open-source licensing or limited commercial rights, understanding IP has deepened my respect for ethical innovation and the need to balance openness with protection.

    Through this journey, I’ve documented key learnings about licensing, ownership, and sharing, and gained clarity on how to protect inventions while fostering collaboration. This has enriched my understanding of both the technical build and the philosophical foundation behind impactful design.

    Intellectual Property (IP) – Introduction

    Intellectual Property (IP) refers to legal rights that protect creations of the mind—such as inventions, artwork, software, designs, and logos. Just like owning physical property, IP laws allow individuals or organizations to control how their intangible creations are used, distributed, or commercialized.

    In the context of robotics, product development, and digital fabrication, IP plays a crucial role in enabling creators to:

    Types of Intellectual Property

    Why is IP Important in Maker and Academic Projects?






    Application of Intellectual Property in My Project

    As part of my Fab Academy final project, I have decided to openly share my work with the global maker and academic community. To support this vision, I am applying an open license that promotes collaboration, education, and responsible reuse.

    Selecting an Open License

    I have chosen to license my project under the Creative Commons Attribution 4.0 International (CC BY 4.0) license. This is among the most open licenses offered by the Creative Commons framework, encouraging widespread use and adaptation.

    What the CC BY 4.0 License Permits

    Rationale Behind Choosing CC BY 4.0

    About Creative Commons Licensing

    Creative Commons is a nonprofit organization that offers a range of free legal licenses to help creators share their work with the public while maintaining certain rights. These licenses allow others to copy, distribute, adapt, and build upon the work under specified conditions.

    By facilitating legal reuse and distribution, Creative Commons empowers creators and supports openness, collaboration, and innovation across disciplines such as education, technology, science, and art.

    Step by step Procedure to applying License

    Creative Commons Link





    Lets choose the License for the CC-BY 4.0



    We need to fill out all details asked out like Project Title and then Creator anem and Link to work and then pasting our Linked In profile and year of Creation



    Next we navigate to the Mark your Tag area and then in the Drop down we have the contents that we can take and paste it





    License is look alike as attached Below

    Line Bot © 2025 by Muheshkumar R is licensed under Creative Commons Attribution 4.0 International

    We can copy paste in any format we like and thats it.