Week 16. Wildcard Week - Machine Embroidery


Introduction

During this wildcard week, I explored the process of machine embroidery using the software Inkscape and the extension Ink/Stitch. This allowed me to convert digital vector graphics into embroidery files for a Brother machine. The following steps detail the complete process, from software installation to machine setup.

Step 1: Install Inkscape

Download Inkscape from inkscape.org and install it according to your operating system. Inkscape is essential for vector editing and serves as the base software for Ink/Stitch.



Step 2: Install Ink/Stitch Extension

Go to inkstitch.org and navigate to the “Download” section. Select your OS (e.g., Windows) and download the installer. Once downloaded, execute the file and follow the installation instructions. After finishing, restart Inkscape to activate the extension.

Install Process

Step 3: Import and Prepare Your Vector

Open a new Inkscape file and import your vector. It is essential that each color in your embroidery is grouped or layered separately. On the right-hand side of Inkscape, you can view the object list to ensure that each section is correctly separated.

Step 4: Clean the Design and Organize by Color

Use Path → Combine to merge paths of the same color. In cases where internal shapes exist (like letters or outlines), you might need Path → Difference. This is important for achieving clean embroidery transitions. Each group should correspond to one thread color.

Tip: If you see small lines or connectors between colors during simulation, it often means the path has an unintended stroke color. Correct this by unifying strokes or removing them entirely.

Step 5: Simulate the Embroidery

Navigate to Extensions → Ink/Stitch → Params. The simulation window opens, showing the stitch sequence and color transitions. Carefully review this simulation: if unnecessary thread changes appear between similar sections, return to your vector and check for hidden stroke colors or unmerged paths.

Here you can also configure parameters such as:

  • Stitch type (satin, fill, running stitch)
  • Stitch length and density
  • Underlay and travel stitch settings

Step 6: Export to .PES Format

Once you are satisfied with the simulation, go to File → Save As and choose the .PES format (Brother Embroidery). Save the file to a USB drive formatted in FAT32 for compatibility with the embroidery machine.

Step 7: Prepare the Brother Embroidery Machine

Power on the Brother machine. If it’s in sewing mode, remove the flat base and attach the embroidery arm and hoop. These components include arrows and grooves to guide correct placement. Ensure the embroidery hoop clicks into the arm firmly.

Step 8: Stabilize and Mount the Fabric

For thin or elastic fabrics, use a stabilizer (also known as interfacing or "interlón"). Cut it to match the size of your fabric plus 2–3 cm extra on each side. Layer it beneath your fabric, place both in the hoop, and tighten it until the material is stretched without wrinkles or slack.

Tip: If the fabric slips or lacks tension, fold and double the fabric edges or add tape to increase grip inside the hoop.

Step 9: Wind the Bobbin and Thread Preparation

Thread colors required for this design: White, Blue, Green, and Red. Begin by placing a bobbin thread (usually white) into the machine’s winding system. Follow the path diagram on top of the machine to wind it automatically.

Once the bobbin is filled, insert it into the lower compartment. Then, install your top thread (color #1) by following the illustrated guide on the machine to route it through tension discs and down to the needle.

Step 10: Load the File and Start

Insert the USB drive into the side port. Select your design from the interface. The machine will show:

  • Total stitching time
  • Estimated thread changes
  • Real-time preview of the design

Once you confirm everything is correct, press the green start button to begin the embroidery. Monitor the machine as it works, especially when it pauses to prompt for thread changes.

Step 11: Thread Changes and Monitoring

After completing each color, the machine stops and prompts you to switch the thread. Cut the previous color, replace it with the next one, and press start again. This step is repeated until all colors are stitched.

Step 12: Finishing the Process

Once the design is complete, remove the hoop carefully. Trim excess threads on both sides and cut away the stabilizer backing. Inspect the embroidery for alignment or tension errors. Your piece is now finished and ready for use.

Conclusions and Reflections

This embroidery assignment allowed me to explore a different realm of digital fabrication, combining vector design with textile art. I learned how important it is to maintain organization and structure in digital files when working with hardware that translates those designs into stitches. Each software step—from preparing layers in Inkscape to simulating in Ink/Stitch—impacts the final result.

One of the biggest lessons was the necessity of patience and accuracy, especially when preparing the machine. Simple mistakes, like improper thread tension or fabric slippage, can compromise hours of work. Moreover, understanding how each stitch behaves on different materials helped me appreciate the subtleties of embroidery.

Overall, I am now more confident in combining software workflows with physical fabrication tools, and I can see embroidery as a valuable tool for prototyping, branding, or decorative manufacturing in future projects.

Downloads & Files

Embroidery Design Files
Logo Vector Files