Week 5 - 3D Scanning

For week 5, we worked on 3D scanning. At first, I tried using a free app on my phone to scan something, but it turned out terrible. So I decided to step it up and use a Creality Ferret Pro scanner.

This scanner can either be handheld or mounted on a tripod, and it can connect to a computer or a cellphone using Bluetooth or a cable. I first tried scanning a very small green army man while it was plugged into the computer, but it would not lock onto the object and the scan kept spinning out of control.

After about 10 failed attempts, I switched things up. I unplugged it from the computer and connected it to my phone instead. I also used a spinning stool as a makeshift turntable. Instead of the army man, I tried scanning an RC controller I had laying around. This worked better, but it was still not perfect.

As you can see in the pictures, I was not able to capture the underside of the controller very well. I tried scanning it again, but it still did not come out right, so I decided to move forward with what I had.

I used Creality Slicer to process the scan, and it actually worked pretty well. Since the bottom of the model was missing, I did not print it because it would have likely failed. Even though it was not perfect, I was still able to get a usable scan.

For my next scan, I plan to create an air filter box for my truck’s cold air intake system to help block out water.

Here are the pictures from the process:



This is the final of the first scan.


This is after I added the render and smoothed out the sides in the scanning app.