W03│ Computer-Aided Design

2D Gimp
2D Inkscape
Fusion 360: Modeling, Render & Animation

This is my first time with open source design softwares, but I have experience using:

1. Using Gimp to simulate my Final Project.

I made a sketch of my Final Project using Procreate (a really cool and easy to use Ipad app. I used Gimp to add some color and shadows to my sketch.

Trying Gimp from alucyem on Vimeo.

Gimp has a friendly User Interface to someone that tries it for the first time. In my case, due to my previous experience with Photoshop,it was kind of dificult to interact with the tools.

Here some Pros an Cons:

2. Using Inkscape to vectorized a first draft of my Final Project logo.

With Inkscape was easier to work with, the User Interface is really similar to CorelDraw. I tried to draw a draft of a posible logo for my project.

Click here If you want to start with Inskcape.

Advise Alert!!!

If you are new with vectos graphics and ypu wnat to learn how to use the pen tool you can practice with this online game that I use with my students: The Bézier Game

3. Fusion 360: Modeling, Render & Animation.

The best software I tried!!!

I´ve been using Rhinoceros for 3d modeling and 3D max for rendering & animation but this combination hasn´t been the best one. It takes to much time to go from one to another and to fix surface failures.

For this assignment I decided to learn Fusion 360 from Autodesk family. I think this software is the perfect combination between Surface Modeling and Mechanical. Here some amazing pros:

  • Intuitive Graphic Interface.
  • Parametric, surface & freeform modeling in the same tool. ♥
  • Workflow timeline: You can go back in time to edit your model.
  • Live Rendering.
  • Simulation.
  • Collaboration: You can share data with others in the cloid streamlines workflows.

    As part of my baby steps with Fusion 360 I made an Arduino Box. The render took me just 2 minutes and I also made a GIF Animation.

    via GIPHY


    Arduino's box: OBJ file

    WakeUp Mat Logo: EPS file