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Week 14. Interface and application programming

In short

For this week I want to try do some application for controling devices with mobile app. In my case I was looking for a way to make an IOS application which was not the eaiest thing. But there is a program Blynk which allows to make widgents and control the board via unique authenticate token. For connection I am using WiFi and a module ESP12-F which supports WiFi communication.

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Steps

1.Install ESP12-F libraries to Arduio IDE. 2.Install Blynk on smartphone or open on WEB and register/log in. 3.Install Blynk libraries to Arduino IDE. 4.Set up a datastream and device on Blynk, make interface with widgets. 5.Get authenticity token and include in Arduino code. 6.Write a code including authenticity and wifi credentials and pin controls. 8.Upload code to ESP-12F and make sure server is connected. 9.Control device using mobile app or WEB interface.

ESP-12F module

This is a ESP-12F module I am using. ESP8266 is basicly the same so I put the pinout of that because I couldn’t find good pinout graphics of ESP-12F.

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I have already tried WiFi communication between two modules of ESP-12F, so I already have installed libraries and drivers in networking and communication week.

Download and installed CH340 driver.

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Installing Ardino library packages for these chips to the additional boards manager. File > preferences > paste the following URLs in additional boards manager.

http://arduino.esp8266.com/stable/package_esp8266com_index.json ( for ESP-12F, ESP-12E, ESP8266 ) https://dl.espressif.com/dl/package_esp32_index.json ( for ESP32 )

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install esp8266 boards manager package

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Install Easyiot-Esp8266 library

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Select “NodeMCU 1.0 (ESP-12E Module)” (it works for both ESP-12E and ESP-12F).

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Blynk

Blynk is a platform that allows users to create Internet of Things (IoT) projects using a visual interface. It provides a mobile app and a cloud-based server that enables users to connect and control devices. Blynk supports Arduino, ESP8266, ESP32, Raspberry Pi, and more. Users can create custom interfaces using various widgets, such as buttons, sliders, LEDs, and graphs, and then program the behavior of these widgets using a simple scripting language. Most of this is available for purchasing an upgraded version. But there is enough functionality for using free version.

Install

Library installing to Arduino IDE. link

Include .zip into Arduino. Sketch > Include library > Add .Zip library Here is library the latest version at the moment. (Blynk_Release_v1.3.2)

or just search in library manager and install from there.

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Additionaly install Blynk from Apple store or Play market for mobile And log in/register.

Setting up

This part can be done either on mobile or on website. It’s needed to make a New template Choose hardware and connection type.

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I have ESP12-F which is same as ESP8266. So I choose that.

Then it’s needed to create a New datastream. Here is option to choose Virtual pins, Analog or Digital and other. I tried with digital first but changed after to virtual pins, because it’s mor convenient to have many options of pins, they’re unlimited, and you can use a virtual pin in separately from board’s pins.

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I want to make a slider for controlling LED fade. So I set values 0-250. And V0 is number of my virtual pin.

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And then in Dashboard tab we’re creating the visual interface. I add slider and set it to control the datastream which I have created. Choose from Widget Box widget and place, resize them on the Dashboard.

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By clicking on widget we’re setting it up.

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After this Save and go to Devices tab. Click New Device and From Templade. Then I am chooing the template thet I’ve already created.

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Here I get the authentication token to copy. It is in Developer tools.

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Copy codes and include in the code in Arduino IDE. alt text

Code

I’ve struggled on this much but finally I made this code. It is partically from different examples. Here are examples provided by Blynk. And a documentation for getting started and support.

Here is the code with explanations on each line.

#define BLYNK_FIRMWARE_VERSION        "0.1.0"

#define BLYNK_PRINT Serial

    // libraries and defines the WiFi credentials and Blynk authorization token
#define BLYNK_TEMPLATE_ID "TMPL62FAZkgPN" 
#define BLYNK_TEMPLATE_NAME "Fading light ESP12F"
#define BLYNK_AUTH_TOKEN "Syz7_B8V-5aH91ZoqOg00eoDAbIrP383"

#include <ESP8266WiFi.h> // wifi library for esp8266-esp12
#include <BlynkSimpleEsp8266.h> 

char ssid[] = "ADAMAND";
char pass[] = "adamand2015";

    // Blynk widgets and variables used in the sketch.
WidgetLED led1(V0); // Virtal pin in Blynk
const int ledPin = 2; // gpio2 pin on the board 

BlynkTimer timer; //variable is used to create a timer that runs every 300 milliseconds.

    //function is called when the microcontroller connects to the Blynk server.
BLYNK_CONNECTED() {
  Blynk.syncVirtual(V0); // synchronizes the state of V0 Blynk widget with the microcontroller.

  int value = millis() / 1000;  
  Blynk.virtualWrite(V0, value); //sending value in elapsed time
    // You can send any value at any time.
  // Please don't send more that 10 values per second.
}

    // This function will be called every time Slider Widget writes values to the Virtual Pin V0
BLYNK_WRITE(V0) {
  int sliderValue = param.asInt(); // assign incoming value from V0 to variable

  Serial.print("V0 Slider value is: "); // print on serial monitor the value from the widget
  Serial.println(sliderValue);

  analogWrite(ledPin, sliderValue); // LED pin gets the value from the slider 
  delay(30);
}

void setup() {
  Serial.begin(9600); // initializes the serial connection
  Blynk.begin(BLYNK_AUTH_TOKEN, ssid, pass); // sets the wifi connection.
  pinMode(ledPin, OUTPUT); // Led pin set output
}

void loop() {
  Blynk.run(); // runs the Blynk and timer functions, allowing the microcontroller to communicate 
  timer.run(); //with the Blynk server and update the state of the Blynk widgets.
}

After the code sucessfully uploaded Blynk printed this nice logo in the serial monitor.

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Slider values are benig printed on serial monitor.

And this is the interface I made for mobile.

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Here is how it worked finally.