Final Project - Monolith


This final project tries to make a middleground between videogames, boardgames and scaperooms trying to tell a story using an interactive enviroment.

The main idea behind the story it’s to create the illusion of emotion and consciousness with the bare-minimum set of inputs and outputs through an “alien monolith” that seems just an artefact but through the interaction it proves otherwise.


The interaction goes through touching the monolith and a captive webpage.

If you want to see more details you should totally check out the development page.