Final Project - Monolith

Abstract

This final project tries to make a middleground between videogames, boardgames and scaperooms trying to tell a story using an interactive enviroment.

The main idea behind the story it’s to create the illusion of emotion and consciousness with the bare-minimum set of inputs and outputs through an “alien monolith” that seems just an artefact but through the interaction it proves otherwise.

Model

The interaction goes through touching the monolith and a captive webpage.

If you want to see more details you should totally check out the development page.