Final Project Dissemination Plan
My final project, "Blue Home", is an interactive educational board game that aims to teach children about the solar system using a combination of physical interaction, sound, and light feedback. I plan to share and disseminate the project through the following channels:
- Fab Academy Archive: Full documentation will be published on the Fab Academy website, including files, code, and design process.
- Fab Lab Bahrain Workshops: The game will be used as part of outreach and STEM learning workshops with local schools and community centers.
- Open-source Platforms: Design files, code, and instructions will be uploaded to GitHub and Instructables for public access and reuse.
- Social Media: Project videos and photos will be shared on my personal and Fab Lab Bahrain’s social media channels to reach a wider audience.
- Educational Institutions: I will introduce the game to teachers and educators for possible use in science classrooms.
Final Project Progress
What tasks have been completed?
- Project concept and game mechanics finalized
- Initial 2D and 3D designs for board and astronaut piece created
- Board laser-cut and labeled with planet zones
- Astronaut game piece 3D printed
- Microcontroller programmed to detect input and trigger feedback
- LEDs, buzzer, and vibration motor tested and integrated
- System integration prototype tested successfully
What tasks remain?
- Final version of the astronaut with embedded sensor
- Refine feedback system to match quiz logic
- Design packaging for electronics
- Conduct full playtesting and make improvements
- Create video, slide, and website documentation
What’s working?
- Board design and game layout
- Sensor feedback system for interaction
- Microcontroller logic and output triggers
What’s not?
- Sensor alignment in the astronaut piece needs refinement
- Vibration motor output is currently weak
- Power management for multiple outputs still needs optimizing
What questions need to be resolved?
- What is the best sensor placement to ensure accurate detection?
- Can the game be expanded with more interactive features later?
- How can the project be made more modular for educational reuse?
What will happen when?
- Week 1-2: Final designs and packaging completed
- Week 3: Final assembly and testing
- Week 4: Video and slide creation + website updates
What have you learned?
Through this project, I’ve learned how to integrate multiple digital fabrication techniques into one system, troubleshoot electronics in real-world applications, and manage time across iterative design phases. I’ve also improved my embedded programming and documentation skills significantly. Most importantly, I learned how to turn an educational idea into a tangible, engaging product that others can benefit from.