Communication Protocols in Embedded Systems

1. What Are Communication Protocols?

A communication protocol is a set of rules that allows two or more electronic devices to talk to each other.

Just like humans need a language to understand each other, electronic devices need protocols. These rules tell them:

2. Why Are Protocols Needed?

In embedded systems, a microcontroller often communicates with:

Without communication protocols, devices would just send random signals, and the data would be meaningless.

3. Common Communication Protocols

There are several protocols used in embedded systems. The most common are:

UART (Universal Asynchronous Receiver/Transmitter)

UART is a simple way for two devices to communicate using two wires:

It is called “asynchronous” because it does not use a clock wire. Both devices must agree on a speed (baud rate). Example: Arduino Serial Monitor or GPS modules.

I2C (Inter-Integrated Circuit)

I2C uses two wires:

- It is “synchronous” because it uses a clock line to coordinate data. - Multiple devices can share the same two wires. - Each device has a unique address so the microcontroller knows who to talk to. Example: OLED displays, temperature sensors.

SPI (Serial Peripheral Interface)

SPI uses four wires (or more if multiple devices):

- Fast communication, full-duplex (send and receive at the same time). - Each device requires its own CS pin. Example: SD cards, TFT displays.

CAN (Controller Area Network)

CAN is used in cars and industrial systems. It is reliable and works well in noisy environments. It uses two wires: CAN High and CAN Low. Multiple controllers can communicate safely.

USB (Universal Serial Bus)

USB is a standard high-speed protocol used to connect computers to devices. It uses four wires: Data+, Data-, VCC, and GND. Example: Microcontroller programming, keyboards, flash drives.

One-Wire

One-Wire communication uses only one data wire plus ground. Each device has a unique ID. Example: DS18B20 temperature sensors.

4. Quick Comparison

Protocol Wires Speed Multiple Devices? Easy for Beginners?
UART 2 Medium No Yes
I2C 2 Medium Yes Yes
SPI 4+ Fast Yes Moderate
CAN 2 Medium Yes No
USB 4 Very Fast Yes No
One-Wire 1 Slow Yes Yes

5. Summary

Communication protocols are like “languages” for electronic devices. Each protocol has its own rules, advantages, and limitations. - UART → simple two-device communication - I2C → few wires, multiple devices - SPI → fast, more wires - CAN → industrial reliability - USB → high-speed standard - One-Wire → minimal wiring