Nancy's Digital Frabrication Journey

A STEAM Teacher, curriculum developer, project manager, teacher trainer, swing dancer, life-long learner and fun lover.

I am working in STEAM education as a project manager, STEAM curriculum developer and teacher.I joined Fab Aacademy to explore the journey of "make almost anything". I have worked in Education field for about ten years. I have taught students from 3 years old to over 50 years old. STEAM education is something I really enjoy to work on ,it requires life-long learning spirit. I have seen a lot of school teacher are lack of enought engineer and technolgy background, mean while a lot of engineers are interested to become a school STEAM teacher but lack of teaching skills. That's why I am join this class, to learn more about technology, deveopment product design skill and creavity.

Final Project

These are some project milestones. So we can see how this project been design and develop.

Project idea development

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At begining I want to make a board game machine for fianl project , then I realize I can focus more on a devie that can helps formative assement in classroom, so I changed it to smart paw that can be use for board-game but more like a mouse.

Electronics

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I made my electronic board called "Gino" to control this device.

Digital Fabrication

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I design a shell for my project and print it out.

Interface

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I use processing to make my interface of final project.

Acknowledgement and More Reflection of This Journey

  1. Learn GIT well at the very beginning, I made thousands mistakes about git and fail to push when I did my documentation. I spend too much time on git in the end and lose some files because I didn't understand git well.
  2. Practise 3D design every week, at least one or two models every week, you need long time practice to get this skill, and it will be used all over the semaster. Digital frabrication, the key word is digital design.
  3. Read old student's assignment, good ones before you watch Neil's class online. Then you will know what you should foucus in the live class.
  4. Digital frabrication is not STEAM education. Fab academy is just a start of learn how to design a product, there are so much you need to learn after the semaster is over. Each skill requires years of practice!
  5. Local reviews are very important, even you will feel bord when you didn't do your assignements. You will see genious classmates in local review, they might have strong tech background before they join fab academy , you might lose confidence when you see someone else assignment is so great, be brave, talk to them and use their wisdom for your final project. Fab academy's community is the best.
  6. The first 3 months when our classmates are doing group work I was working for Fablab O shanghai, teaching students online. So I was behind the schedule at the very beginning. Then I start to catch up on those basic skills like fusion 360 or git, I spent a lot of time study alone with low efficiency. So I was planned to do it again next year, but with Saverio’s encouragement and classmates' help, I still finished the final project. And somehow Neil likes it and nominated it in the Fab Conference. So I have to finish all documentations and assignements this year. lol.
  7. During this journey I want to acknowlege my local instructor Saverio, coworker Marcello, global evaluators, local review instructors and all my classmates. This year we have some really good classmates like a professional programmar Elfe, a mechanical engineer Pancheng, a designer Liuheng and so on. Everyone has something they are good at, because of Covid 19 we didn't spend enough time together work as a group, but they all helped me a lot in different point. Very grateful for everyone's hard work and make it happened.