Week 17, invention, intellectual property, and income. The assignment of the week is to develop a plan to disseminate the final project. My final project will be a machine. It will use open source software and the whole machine could be shared in open source files using the MIT license.
I see
crowd funding as potential environment to develop and disseminate the machine. I have heard of platforms, such as Kickstarter and Indiegogo. Latter claims to be the biggest platform. According to Wikipedia, there is as of 2012 over 450 crowd funding platforms, of which the biggest is
Kickstarter.com. It claims to have 8.9 million people who have backed up a project and it
forms active community around the project. The Finnish legislation does not allow "keep it all"
type funding, but "all or nothing" is legal if it's carried out as preorders. That means no money is moved unless the goal of the funding is reached. A person having a credit card can
start building funding to his project in this platform. They suggest the following procedure:
1. Build your project
Build a guided web page of your project onto Kikstarter. Give a name for your project, put a picture and description along other important details. Add a video and a budget. Budget should take account all the costs you can imagine, including less obvious ones such as packing materials for the rewards. Kickstarter applies a 5% fee to the total funds raised. There are additional credit card processing fees (about 3-5%) and every project’s tax situation is different.
2. Get feedback
Previev the project page for friends as it's build. Get feedback.
3. Launch it to the world!
Publish the project page when you are satisfied of the result.
4. Track funding progress
Check your dashboard for statistics on where your backers are coming from. Promote your project actively.
5. Funded!
If you reach the goal, you can start to make the project.
6. Keep backers in the loop
Tell the story of your project as it unfolds through project updates. It is important to keep a blog of the development and let your backers to know what is in progress. Give estimated delivery dates for the rewards.
7. Send rewards
Take a backer report and send the rewards.
8. You did it
Done! Congratulations!
The MIT License (MIT)
Copyright (c) 2015 Jani Ylioja
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