Week 19

Invention, Intellectual Property and Income

Contents

My FabAcademy 2026 Schedule
Week 19
FABACADEMY
Recitation
FabLab
Global Open Time
Assignment
Triathlon training
Work
Triathlon training: see about page to understand this.
FABACADEMY
Recitation
FabLab
Global Open Time
Assignment
Triathlon training
Work
In the mobile version, you have to tap each day to display the data.

Individual assignment

Develop a plan for dissemination of your final project.

Dissemination Plan

The aim of my final project, PINSOCC BALL, is not only to develop an interactive game, but also to create an educational and accessible experience that brings digital fabrication and electronics closer to different types of audiences.

My intention is for the project to be reproducible by anyone interested in making it, while also continuing to evolve in the future.

Open Access and Use in the FabLab

I would like to leave the PINSOCC BALL available at the FabLab so that visitors can interact with it and play. In this way, the project can work as a real example of something designed and fabricated inside the lab, showing the possibilities of digital fabrication, programming and electronics in a fun and approachable way.

I believe it can be especially interesting during school visits, allowing children to see that a FabLab is not only a place for technical projects, but also a space where playful and interactive objects can be created.

Educational Outreach and Interactive Activities

One of the main goals of the project is to encourage curiosity about technology and the maker movement, especially among younger audiences. I would like PINSOCC BALL to be used during open days, workshops and educational activities, where visitors can not only play with it, but also understand how it was designed and fabricated.

By combining gameplay, electronics and digital fabrication, the project becomes a simple and engaging way to introduce technological concepts through direct experience.

Future Development of the System

Although the current version of the project focuses on the physical construction and basic operation of the game, I would like to continue developing it in the future.

One possible evolution would be the creation of a connected application that could record matches, manage tournaments and store player statistics. I also imagine the possibility of organizing competitions between groups or schools, including rankings and scoring systems that make the experience more dynamic and social.

In this way, the project could grow from a local FabLab prototype into a broader interactive and educational platform.

Sharing the Project and Its Documentation

Another important goal is to properly document the design and fabrication process so that other people can reproduce the project, learn from it or use it as inspiration for new versions.

Sharing this kind of project helps promote creativity, hands-on learning and open access to technology.

Presentation Materials

I will prepare draft versions of the summary slide, presentation.png at 1920x1080 resolution, and the presentation video, presentation.mp4 in 1080p HTML5 format, with a duration of less than approximately one minute and a file size below 25 MB. These files will be placed in the root directory of the project website.

Here are:

Slide

PINSOCC BALL Slide
PINSOCC BALL Slide (size: 0 Kb -click to enlarge-).

Video

PINSOCC BALL - Beni Álvarez | FabAcademy26 - FabLab León

Download sources

All the files required to replicate the complete project, including design files, documentation and fabrication resources, are available in the "Final Project" section of this website.

Licensing

I have decided to license PINSOCC BALL under the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International license, also known as CC BY-NC-ND 4.0.

This means that other people may view and share my work, as long as they give proper credit. However, they may not use it for commercial purposes, modify it, or distribute derivative works based on it.

I chose this license because it fits the current stage of the project. Although my goal is to share the project and allow more people to discover and enjoy it, I also want to protect its originality and integrity while it is still being developed.

In the future, I would like to continue improving the project by adding new features, such as a connected app, tournament management, player statistics and rankings between schools. For this reason, I prefer to keep some control over possible modifications or commercial uses until the project reaches a more mature and defined stage.

I understand that making the project public still involves the risk that someone could copy it without authorization. However, this license clearly states that the project cannot be legally modified or used commercially without permission.

For more information about this license, I consulted the following link: https://creativecommons.org/licenses/by-nc-nd/4.0/

Why CC BY-NC-ND 4.0?

I chose the CC BY-NC-ND 4.0 license because it aligns with my goal of protecting the originality and integrity of the project during its development stage.

It ensures proper attribution while restricting commercial use and modifications, preserving the project as a non-commercial, educational and unaltered resource in its current form.

Complete your final project, tracking your progress.

Please, visit Final Project Development documentation page to follow the progress. This section is being documented as I go and reflects the near real-time status of the project, as updates are almost constant: Final Project Development

For full final version of the Final Project, visit the documentation page. This page will be updated once all remaining work has been completed and the final project is 100% operational: Final Project

Final Week Schedule

The following Gantt diagram represents the final pending tasks from June 2nd to June 8th. At this stage, the main focus was on completing the remaining design details, assembling the full system, solving integration issues, programming the three ESP32 boards, testing the project, and preparing the final presentation materials.

gantt title Final Project Final Week Plan dateFormat YYYY-MM-DD axisFormat %d-%m todayMarker off section Design Completion Final design adjustments :active, a1, 2026-06-02, 2d Adapt parts after assembly : a2, 2026-06-03, 2d section Assembly and Integration Mechanical assembly :active, b1, 2026-06-02, 4d Electronics mounting : b2, 2026-06-03, 3d Wiring and cable management : b3, 2026-06-04, 2d Integration problem solving : b4, 2026-06-04, 3d section Programming ESP32 firmware final version : c1, 2026-06-05, 2d Communication between boards : c2, 2026-06-05, 2d Game logic and score system : c3, 2026-06-06, 1d section Testing Functional testing : d1, 2026-06-06, 1d Full system validation : d2, 2026-06-07, 1d Final corrections : d3, 2026-06-07, 1d section Presentation Slide preparation : e1, 2026-06-07, 1d Video production : e2, 2026-06-07, 1d Final project presentation :milestone, e3, 2026-06-08, 1d

Week questions/tasks

I am adding answers to those questions that have not been answered directly in the assignment documentation as of the end of week 19 (June 2nd) and may need clarification.

Have you answered these questions? (as of June 2): Created a dissemination plan for your final project Outlined future possibilities and described how to make them probabilities What tasks have been completed, and what tasks remain? What's working? what's not?. A: I'm currently in the final design, assembly, and testing phase, as you can see on the "Project Development" page. What questions need to be resolved?. A: The only question I have to answer right now is whether everything will work as designed/planned. Planned what will happen when? What have you learned?. A: A lot. The main takeaway is that it would be much further along if the final project were at this point, but honestly, looking at the schedules for each and every week, I haven't been able to make any more progress than I have.
Done

Credits

All texts were written in Spanish and translated into English using Google Translate and ChatGPT.