2. Computer Aided design
This week I worked on designing a 3D model and 2D design. I utilized solidworks and inkscape
But we need more context, what design programs exist?
3D Modeling Software Comparison
Feature | SolidWorks ![]() |
CATIA ![]() |
Fusion 360 ![]() |
Rhino ![]() |
---|---|---|---|---|
Platform | Windows | Windows, Unix, Linux | Windows, MacOS | Windows, MacOS |
Cost | $3,995 + $1,295/year | Custom pricing (usually $11,200/year) | $495/year | $995 |
Usability | Easy to use | Complex | User-friendly interface | Intermediate |
Industry | Engineering, Manufacturing | Aerospace, Automotive | Product Design, Engineering | Architecture, Industrial Design |
Parametric Modeling | Yes | Yes | Yes | No |
Simulation and Analysis | Integrated | Advanced | Basic | No |
Cloud Collaboration | No | Yes | Yes | No |
Plugins and Extensions | Wide variety | Limited | Limited | Wide variety |
File Compatibility | High (STEP, IGES, etc.) | High (STEP, IGES, etc.) | High (STEP, IGES, etc.) | High (STEP, IGES, etc.) |
Learning Curve | Moderate | High | Low | Moderate |
Features | 3D CAD, Simulation, PDM | 3D CAD, PLM, CAM | 3D CAD, CAM, PCB Design | 3D CAD, Scripting, Surface Modeling |
Rendering | Yes | Yes | Yes | Yes |
2D Drawing Software Comparison
Feature | Inkscape ![]() |
Adobe Illustrator ![]() |
CorelDRAW ![]() |
---|---|---|---|
Platform | Windows, MacOS, Linux | Windows, MacOS | Windows, MacOS |
Cost | Free | $20.99/month | $499 (perpetual license) |
Usability | User-friendly interface | User-friendly interface | User-friendly interface |
Vector Support | Yes | Yes | Yes |
File Compatibility | SVG, PDF, EPS, AI | AI, SVG, PDF, EPS | CDR, AI, SVG, PDF |
Design Tools | Comprehensive | Advanced | Advanced |
Learning Curve | Moderate | Moderate | Moderate |
Updates | Regular | Frequent | Regular |
Integration with Other Software | Limited | High | Moderate |
Support and Community | Active (Open Source) | Extensive | Extensive |
Features | Vector drawing, Bitmap tracing | Vector drawing, Typography | Vector drawing, Page layout |
Rendering | No | No | No |
This week I worked on designing a 3D model and 2D design. I utilized solidworks and inkscape
3D Model
Mouse tips
- Pressing scroll -> rotate view
- Pressing scroll + holding right click -> roll view
- Ctrl + (0 - 7) -> views orientation
Open solidworks and select Part
![...](Images week 2/part.jpg)
This is the main panel.
![...](Images week 2/mainpanel.jpg)
Ensure that the surface option is enabled by right-clicking on the operations bar (red circle) -> Tabs -> Surfaces.
![...](Images week 2/tabs.jpg)
Choose any plane: Front plane - Alzado Top plane - Planta Right plane - Vista lateral
![...](Images week 2/planes.jpg)
Click on the sketch tab.
![...](Images week 2/sketch.jpg)
Next, we will explore and experiment with some features.
Extruded boss/base
Draw a circle
![...](Images week 2/figurefeatures.jpg)
Pro tip: I suggest starting your drawing by clicking at the center to prevent any issues with symmetry or dimensions later on.
![...](Images week 2/pointcenter.jpg)
A properly drawn figure will have a black outline and a gray fill, signifying that it's a closed shape, enabling the creation of solids/volume. Otherwise, it will be displayed with a blue dot. As shown below:
![...](Images week 2/blueblack.jpg)
![...](Images week 2/blueopen.jpg)
Click on "Smart Dimension"
![...](Images week 2/smartdimension.jpg)
Select the outline of the shape.
![...](Images week 2/selectorange.jpg)
Provide a measurement in the units of your preference.
![...](Images week 2/measure.jpg)
Exit the sketch.
![...](Images week 2/smartdimension.jpg)
Choose extruded boss/base tool.
![...](Images week 2/featuresolid.jpg)
If you don't see this figure in yellow or encounter problems, it probably stems from having open contours or incorrectly defining (providing measurements for) your shape. To identify the error, it's helpful to select and drag/move the figure.
![...](Images week 2/solidyellow.jpg)
On the left, you'll see various options. In this guide, we'll take specific steps to create a shape, but feel free to explore the options. Remember, if something doesn't go as planned, you can use Ctrl + Z to undo the last modification. Once you feel confident about your changes, click on the green checkmark.
![...](Images week 2/bossextrude.jpg)
Oops, something went wrong... on purpose haha
![...](Images week 2/ups.jpg)
Or something didn't go as planned, you have the option to right-click on the recently created feature and select "Edit Feature." The shape to be modified will be highlighted, typically in blue. Proceed to make edits to your shape.
![...](Images week 2/upsblue.jpg)
This feature enables us to create angles into our shapes. Set it to 0 degrees.
![...](Images week 2/angleups.jpg)
Extruded cut
Sketch a rectangle and click on the solid to draw.
![...](Images week 2/sketchrectangle.jpg)
I used the centered rectangle and provided measurements with smart dimension. This tool can measure sides, from side to side, vertex to vertex, angles, and other parameters.
![...](Images week 2/rectangleonplane.jpg)
Important: If you no longer want to draw a line, press the Esc key. Exit sketch -> Features -> Extruded Cut. Remember, the shape must be selected.
![...](Images week 2/extrudedcut.jpg)
![...](Images week 2/extrudecutyellow.jpg)
Explore the options; typically, "Up to Next" is used, but each has incredible uses.
![...](Images week 2/uptonext.jpg)
Awesome, looks like a Mario Bros Coin
![...](Images week 2/coingray.jpg)
Now, much better. The "Blind" option provides measurement for the cut
![...](Images week 2/blind.jpg)
![...](Images week 2/yellowcoingray.jpg)
![...](Images week 2/coingray2.jpg)
Mmm, could be better...
Fillet and Chamfer
Click on fillet option
![...](Images week 2/fillet.jpg)
Select Constant Size Fillet option (First icon) and the outline you want to round.
![...](Images week 2/filletcoin.jpg)
Chamfer option is used to make straight cuts in the solid
![...](Images week 2/chamfer.jpg)
![...](Images week 2/chamfercoin.jpg)
Confirm the changes (green checkmark). On the right side, you'll find these options; choose the color sphere. Select the appearance you prefer for the coin and drag the material onto the solid. Click on Add Appearance.
![...](Images week 2/addappearance.jpg)
![...](Images week 2/material.jpg)
![...](Images week 2/addappearancematerial.jpg)
Perfect! If you want to view the material with higher definition, you can render the image.
![...](Images week 2/mariocoin.jpg)
Render
To render, we go to the gear icon and expand the options. Click on Add-Ins.
![...](Images week 2/Addins.jpg)
Activate the PhotoView 360 option.
![...](Images week 2/Photoview360.jpg)
The Render Tools option will be added to the Toolbar.
![...](Images week 2/Rendertools.jpg)
Select Edit Scene
![...](Images week 2/Editscene.jpg)
And choose one.
![...](Images week 2/Chooseescene.jpg)
Then select Preview Window or Final Render depending on what you like.
![...](Images week 2/Optionrender.jpg)
The Render
![](Images week 2/Whilerender.jpg)
![](Images week 2/FinalRenderCoin.jpg)
Revolved
Open a new cat part, choose a plane and sketch there a semi-circle. In my case, I used the center point arc tool and also drew a connecting line to this arc
![...](Images week 2/line.jpg)
![...](Images week 2/centerpointarc.jpg)
![...](Images week 2/arc.jpg)
In features menu, select Revolved boss/base and the outline shape
![...](Images week 2/revolvedboss.jpg)
Straight line will be the axis of revolution since we can't select curved lines as the axis.
![...](Images week 2/yellowball.jpg)
We drew a sphere
![...](Images week 2/grayball.jpg)
Click on front plane and make a sketch
![...](Images week 2/alzadoball.jpg)
Using the blue centerline as a guide, draw a square.
![...](Images week 2/sideballpint.jpg)
![...](Images week 2/sideballsquare.jpg)
Trace a centerline.
![...](Images week 2/centerline.jpg)
Use revolved feature.
![...](Images week 2/yellowrectangle.jpg)
Cool, looks like a lollipop or a planet! Draw another sketch.
![...](Images week 2/rectangleball.jpg)
Draw a triangle and a centerline (reference axis).
![...](Images week 2/triangleball.jpg)
Select the triangle and axis, then apply revolved cut feature
![...](Images week 2/revolvedcut.jpg)
Now, we have a 3D smash ball from Nintendo game.
![...](Images week 2/superball.jpg)
2D Design
For 2D drawing, Inkscape is a great free software.
![...](Images week 2/inkscape.jpg)
This is your main interface
![...](Images week 2/mainpanelink.jpg)
Let's trace an image that I made in Canva. To do this, click on the File tab and import a file.
![...](Images week 2/importimage.jpg)
Select and open the file.
![...](Images week 2/importimage2.jpg)
Default options are ok, for this time
![...](Images week 2/importimage3.jpg)
![...](Images week 2/imageonpage.jpg)
Draw a square or a rectangle by pressing R key or selecting its icon on the left side.
![...](Images week 2/blackrectangle.jpg)
Adjust the nodes from rectangle/square to round out its corners. You can press N key or selecting icon node.
![...](Images week 2/node.jpg)
![...](Images week 2/editnodes.jpg)
They can be identified as white dots or small diamonds located at the corners.
![...](Images week 2/blackrectanglenodes.jpg)
Select your figure and pick colors from wild card imagen pressing this icon or D key.
![...](Images week 2/pickcolor.jpg)
Also, you can fill bounded areas (U) and select your figure.
![...](Images week 2/fillarea.jpg)
If your rectangle is dublicated, don't worry, you can delet it.
![...](Images week 2/blackandblue.jpg)
Beizer tool it's useful to make organics lines shapes.
![...](Images week 2/bezier.jpg)
![...](Images week 2/bezierred.jpg)
I suggest initially using straght lines, and later, whit the node tool, you can give them shape.
![...](Images week 2/nodetool.jpg)
In case you forget a node, no need to worry; you can add or remove them using the following options.
![...](Images week 2/addnode.jpg)
This toolbar, you cand adjusting curvature to the straight lines.
![...](Images week 2/modifynode.jpg)
You can manipulate the node directly or take the line and give it curvature directly. If you choose the first option, then select the node and afterward the third option to generate the curvature lines. Play with the options:
- Asymmetrical curve
- Smooth curves
- Symmetrical curves
- Automatically generated smooth curves
![...](Images week 2/bezierredmodify.jpg)
After all copy color from the shape. Oops the original rectangle is bigger than our rectangle.
![...](Images week 2/topred.jpg)
When the arrows are in this orientation, it indicates expansion of the image. Press Ctrl to ensure the modification is Symmetrical.
![...](Images week 2/expandsquare.jpg)
Select the shape again and the arrows will change. In this orientation, it is for rotating or tilting.
![...](Images week 2/rombo.jpg)
Oh, when moving the image, its position changed.
![...](Images week 2/aboveblue.jpg)
These options move the position of the shapes.
![...](Images week 2/topanddown.jpg)
And these options rotate it in a easy way.
![...](Images week 2/turn90.jpg)
![...](Images week 2/wildred.jpg)
Next, copy the other shapes using the bezier tool and the features we have learned so far. Draw a circle (E) and rotate it.
![...](Images week 2/blueoval.jpg)
All modifications which you have made are on the right panel. Here you can find opacity option.
![...](Images week 2/opacity.jpg)
To define the colors of the wild icon, I sketched the part I want to cut. We select both figures by holding down the Shift key.
![...](Images week 2/oval.jpg)
![...](Images week 2/oval2.jpg)
Cut in the following way: Object -> clip -> set clip.
![...](Images week 2/setclip.jpg)
![...](Images week 2/setclipoval.jpg)
![...](Images week 2/ovalseticlip.jpg)
We give them color, select them and use the command Ctrl + G to group.
![...](Images week 2/ovalcolor.jpg)
Group all wild shapes.
![...](Images week 2/group.jpg)
Looks awesome!
![...](Images week 2/wildoval.jpg)
Time to draw the cool duck.
![...](Images week 2/duck.jpg)
![...](Images week 2/ducknice.jpg)
In the right-side panel, select "No paint" for stroke paint to remove the black outline.
![...](Images week 2/nostroke.jpg)
Looks like a meme haha
![...](Images week 2/memeduck.jpg)
"Heaven must be missing an angel"
![...](Images week 2/handsomeduck.jpg)
You achieve the wing by making the bezier line thicker.
![...](Images week 2/wing.jpg)
Done! Like two drops of water. On the left is the vectorized image we have made, and on the rigth is the image I created for this example in Canva.
![...](Images week 2/wildduck.jpg)
Thank you!!
Conclusion
I have used Catia, Solidworks, and Fusion360 for 3D modeling. In the end, I decided to showcase the use of Solidworks on my page because it is very intuitive. It shows you why there is an error and how you can correct it. Although, there is a feature in Catia that I miss in Solidworks, as the latter does not show open points in a sketch. However, this is somewhat irrelevant when you already have experience designing. Furthermore, when searching for opinions online, I found that many users prefer Solidworks for its intuitive interface and its ability to solve problems clearly and directly. Additionally, the online community is very active, and I can always find answers to my questions quickly. On the other hand, although I liked Fusion360 a lot for its ease of creating organic-shaped parts, I found that some users on blogs and social media expressed difficulties with its learning curve. It has many powerful features, but its interface can be overwhelming for beginners. It took me a long time to get used to it, and I still feel like I'm not fully utilizing its potential. And despite being free licensed, its dependence on an internet connection can be inconvenient.
For 2D software, I feel there are many tools that make the task easier; however, Inkscape is a great option to start with. Among the standout features of Inkscape are the creation of shapes and vector objects, editing strokes and curves, creating special effects, importing and exporting files in a variety of formats, and much more. It is easy to use, its interface is clean and understandable, there are many tutorials available on the internet, and there is a large community willing to help and provide tips. You can even generate G-codes! It's incredible, although I'm not opposed to the possibility of using other 2D design software in the future.
Files
- Coin solidworks
- Ball solidworks
- Base centrifugal spinning
- Syringue pump
- Cool duck.png
- Cool duck.svg
3D Model
2D Design
I prefer to give you a nice desktop image