20. Project Develompment

a summary and reflection...

Project Plan



What tasks have been completed?

  • PCB processing
  • PCB programming
  • Elaboration of the touch sensor
  • Structure cutting
  • PCB programming
  • Acrylic cutting
  • Copper tape cutting
  • Assembly of all components

… and everything was done!



What has worked? What hasn’t?




  • The initial programming of the slaves created several complications. However, after making the necessary changes to the code, each Attiny was successfully programmed as a slave.
  • The PCB design for the touch sensor was complicated by a lack of standard documentation. To solve this, an Arduino Uno was used as a prototype platform to determine the best integration of the necessary components.
  • I then built the aforementioned circuit board but ran into issues while using libraries with the ESP32-C3. After completing an inquiry, I was able to remedy the issue by referring to the information provided on this website.



What questions need to be resolved?





  • How did you make the neopixels light up when the part is colored on the base?
  • How did you make everything fit together?
  • How did you make sure the connections between the PCBs are correct?
  • How did you make sure the object was safe for children?





What will happen when?




Once a piece has been positioned in the designated area of the base, it should illuminate in the corresponding color, with the light emanating from the figure itself.








What have you learned?

I think I learned a lot throughout the course. I learned what a PCB is, how to organize and systematize a project, and more.

Some of the most valuable lessons I learned include:

  • Gaining an understanding of the ins and outs of electronics.
  • I also developed the ability the ability to program in other languages.
  • I also discovered how to operate various machines.
  • I also learned how to use sensors to design customized systems.
  • Gaining an understanding of the ins and outs of electronics.
  • Project management and organization.
  • Bringing all the parts together to create a prototype.

Some more personal learning:

  • If the first time fails, don't give up.
  • When it comes to electronics, patience is key.
  • I also discovered how to operate various machines.
  • Designers can also do engineering things.
  • You can combine the organization of your personal and professional lives.
  • ... and I chose to take the Fab Academy for a reason.





You can see more of my project by clicking here: