Interface and Application programming
Week Fourteen.
Group assignment
Compare many tools options as possible for you.
Individual assignment
Write an application that interfaces a user with an input and/or output device that made by you.
Learning outcomes
To create a Graphic User Interface (GUI) you need to interpret and implement design and programming protocols .
programming:
This week I create an application that interfaces with the output or input that attached to a microcontroller.
Processing:
Processing is a flexible software sketchbook and a language for learning how to code within the context of the visual arts.
To know more about how to use processing I started to watch this tutorial .
To learn about the language for the programming environment processing >> add Controllers >> build a graphical user interface.
The processing sketch include Buttons, Sliders, swaps, Knobs, Text fields, Checkboxes and others that can be simply added to a processing sketch.
The Steps :
installed processing
installed controlP5 library go to sketches>>import library>>add library
Processing coding:
I create background by the size and background function
import controlP5.*;
ControlP5 cp5;
void setup(){
size(400, 500);}
void draw(){
background(255,255,0);
}
I add a title to my application window the text function is:
text("Mona LED Control",100,30);
Add the buttons
I will have two button to control the lighting of the RGB.
I use the this command:
cp5 = new ControlP5(this);
cp5.addButton("blue").setPosition(100,100).setSize(110,90);
cp5.addButton("red").setPosition(100,250).setSize(110,90);
void blue(){
port.write('r');
}
void red(){
port.write('b');
}
Now I can build the communication between the application and Attiny44.
When the button is pressed the exact task will be sent through the serial to the ATtiny44 then it will perform to the that task.
The full is the following:
import controlP5.*;
import processing.serial.*;
Serial port;
ControlP5 cp5;
void setup(){
size(400,500);
printArray(Serial.list());
port= new Serial(this,"com23",9600);
cp5 = new ControlP5(this);
cp5.addButton("blue").setPosition(100,100).setSize(110,90);
cp5.addButton("red").setPosition(100,250).setSize(110,90);
}
void draw(){
background(255,255,0);
text("Mona LED Control",100,30);
}
void blue(){
port.write('r');
}
void red(){
port.write('b');
}
Arduino code
For the Arduino code the led will light up when the character is detected.
The code is below:
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