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For a long-term project that I am involved in, the platform we choose for development is Derivative’s TouchDesigner, a procedural, node-based, real-time, visual programming language used for building interactive 3D and 2D applications (see Derivative’s website).
Since in this context I recently started to program with TouchDesigner myself too, for this week’s assignment I wanted to make a simple TouchDesigner application and find out how to use an ATtiny board to sense changes in the physical world as an input device for that application.