Assignment items

Modeling Designs

Fab Academy Rubric — Have you?
The criteria evaluators look for this week.




Tools

The process

Design is an area I'm very comfortable in. So I will start by documenting the tools I already use and have experience with before I start with the new software. I'm excited to use Fusion and Blender based on the comments of the FabLab Network. I am a huge fan of the golden ratio as a concept, and I believe the best designs come from nature.

Raster and vector 2D design:


I have been in this field since 2001, working with Adobe apps. I am a fan of vector graphics and I will share my approaches in the coming sections.
One of the elements I need in my final project is a way to connect two pieces such that they can be removed and replaced.


Option 01: Adobe Photoshop


New file in Photoshop

01 | Creating a new file, changing the name, RGB color, and selecting size and background color

Tools used for drawing

02| I used the brush tool and the circle shape to make this design

raster image zoom in

03| When zooming in, I can clearly see the pixels — which is what raster design is

Not my favorite for new design
  • Feedback: I usually used Photoshop to fix or change raster images or add channels to a picture.
  • Challenge: Resizing raster images is not a fun thing to experience

Option 02: Adobe Illustrator


new Illustrator file

01 | I created a new file

add items

02| using the shape tools to draw the main parts of the design

add items

03| I used the pathfinder option to unit the path of both shapes

add items

04| Exporting the image as SVG as a vector shape

I love this
  • Feedback: I find it a very useful tool to explore vector shapes in SVG to be used later either for vinyl cuts or 3D designs
  • Challenge: Sometimes I need to add more path points for a better 3D design

3D designs and modeling:


I also have basic experience designing some of the items I needed for my work, especially designing and printing medals and award plaques.

Option 01: TinkerCAD


HTTP link

01 | I logged in to my account on TinkerCAD and created a new 3D file

Personal Access Token

02| I selected the ball and the cylinder shape to create the join I designed in 2D tools

A dedicated token

03| I moved the objects and resized them to create the final shape I needed

Token scope should be API

04| I used the aligning options to make sure the objects are aligned on the x, y, z axes

Token scope should be API

05| To compare things, I imported the SVG I had exported earlier from Illustrator into TinkerCAD

Token scope should be API

06| I selected the file and the size

Token scope should be API

07| There is a huge difference in the 3D shape, even though both designs were expected to be the same object

Token scope should be API

08| the orientation and the size of both objects are the same. this is the original document

Token scope should be API

09| This is one of my old projects — creating a conveying gear system

Not bad at all
  • Feedback: It's easy to use and was good enough for me in my previous projects.
  • Challenge: There is a way to simulate the movement of the shape but I might need more time. I also want to use more software, but time is a challenge

Option 02: Fusion


Token scope should be API

01| I was very excited to use it. I uploaded the invitation letter for the Fab Lab Students license

Token scope should be API

02| Unfortunately it was not accepted and I contacted FabLab and am waiting for this issue to resolve

Token scope should be API

03| After a few weeks I got access and was very excited to install the educational version of Fusion on my local device

Token scope should be API

04| Installation was completed. I started to look for some tutorials suggested in the application

Token scope should be API

05| I tried to open a design I created in TinkerCAD: opened the file in TinkerCAD → press export → selected opening in Fusion

Token scope should be API

06| I made sure to select to include all the objects with all details

Token scope should be API

07| This is how the file looks — it's clear that it was meshed and not imported as objects

Token scope should be API

08| I also tried to start from scratch making new shapes

Excited to try it!
  • Feedback: It looked interesting but I need more time to explore it

Option 03: FreeCAD


Token scope should be API

01|

Didn't have the time!
  • Feedback: I spent most of the time allocated for FabLab on trying to get Fusion. My schedule these two weeks is very busy and it's not easy to find the time. I will surely use it for my next week's assignment.

Reflection

What worked
  • Starting from tools I already know (Photoshop, Illustrator) let me document confidently while easing into new software.
  • Illustrator's pathfinder and SVG export gave me clean vector shapes I can reuse for vinyl cuts and 3D work.
  • TinkerCAD was quick for blocking out the connector idea — ball-and-cylinder join — for the final project.
What didn't
  • My Fusion student licence wasn't accepted at first — I lost time chasing access.
  • The SVG imported into Fusion came in as a mesh, not editable objects.
  • I didn't get to FreeCAD at all this week — time ran out.
What I'd do differently
  • Request software licences well before the week I need them.
  • Add more path points in 2D when a shape is destined for 3D, for a cleaner conversion.
  • Pick one new CAD tool and go deep, instead of sampling several shallowly.
Key learnings
  • Raster vs. vector is a real design decision — vector scales and converts to 3D far better.
  • The same 2D shape can produce very different 3D results depending on how it's imported.
  • Good 2D groundwork (clean paths, right point count) makes the 3D step much easier.