System Integration Week

Overview

Group Assignment

Not Listed for this week

Individual Assignment

Design and document the system integration for your final project

Research and Inspiration

Will Fill

Integrating The Systems of My Final Project

What this Project Is

This project is a two-device system designed to guide users through structured entrepreneurship and innovation journaling prompts. There are two parts. A handheld console displays prompts and stores responses. A wrist-worn wearable delivers physical sensations timed to the journaling session — vibration and light — to interrupt habitual thought patterns and encourage new cognitive associations. The design is grounded in CBT-informed interaction principles: the body is prompted to feel something at the moment the mind is asked to think differently. The two devices work together as one experience. The console is where thought is captured. The wearable is where the body is engaged. Neither is complete without the other.

System Architecture

How The Two Systems Relate

Fusuon360Design
Architecture Between the Two Devices

Signal Flow: What Triggers What

User Action Console Response Wearable Response
Session starts Displays Prompt 1 Vibration Pulse - "Begin" Cue
User presses Next (console or wearable) Advances to Next Prompt Vibration Pulse - "transition" cue
User Presses Save Saves entry, LED flashes NeoPixel Flash - "committed" cue
User Presses Back Returns o Previous Prompt Short Vibration - "reverse" cue
Session Complete (all 7 prompts) Shows Summary Screen Long Vibration + Neo Pixel Pattern
Note: The signal trigger logic above represents the intended design. As of this week, the application layer (journal_app.py) is functional on the computer. Hardware triggering and BLE communication are planned for the next build stage.

Prototype Stages

Stage Console Wearable Communication Storage Status
Stage 1 (Current) Python app on computer Not Yet Built USB Serial JSON file on computer WORKING
Stage 2 (Next) CircuitPython + LCD on console PCB Vibration + Neo Pixel Swatch Wired Test Connection SD Card on Console This Week Testing
Stage 3 Console Fully Standalone Wearabke PCB fabricated BLE Bidirectional SD Card Planned
Stage 4 - Final Capacitive Touchscreen Console Wearable Integrated into Wrist Cuff Garment BLE Directional SD Card Planned
The core experience: prompts, responses, progression, is the same at every stage. What changes is the hardware it runs on and the components that deepen the interaction, making it more interpersonal.

Device 1: Handheld Console

Physical Housing

The console housing was designed in Fusion 360 and test printed in PLA using FDM. The form factor is handheld and has been sized to sit comfortably in one hand with buttons accessible by thumb.
Fusuon360Design
3D Printed Mini Prototype

Packaging Plan for Final Version

PCB Schematic

The console PCB was designed in KiCad. It uses the Xiao RP2040 (pre-soldered) as the microcontroller, three tactile push buttons for navigation, one LED for feedback, and a 4-pin I2C header for the display.
Fusuon360Design
KiCad Schematic
Components
Ref Component Value Purpose
U1 XIAO RP2040 - SMD - Main Controller
SW1 Tactile Push Button - Back - Previous Prompt
SW2 Tactile Push Button - Save - Commit Entry
SW3 Tactile Push Button - Next - Advance Prompt
R1 Resistor 10k Ohm Pull Up for SW1
R2 Resistor 10k Ohm Pull Up for SW2
R3 Resistor 10k Ohm Pull Up for SW3
R4 Resistor 1k Ohm Current Limiter for LED
D1 LED - Confirms save action
J1 Conn_01x04 4-pin Header 12C Display connection (VBUS, GND, SDA/D4. SCL/D5)

Pin Assignments:

Xiao Pin Conected To
D0 (P26_A0) SW1 (Back button) junction
D1 (P27_A1) SW2 (Save button) junction
D2 (P28_A2) SW3 (Next button) junction
D3 (P29_A3) R4 → LED → GND
D4 / SDA J1 Pin 3 (display data)
D5 / SCL J1 Pin 4 (display clock)
VBUS J1 Pin 1 (display power)
GND J1 Pin 2, button legs, LED cathode
3V3 Pull-up resistor legs (R1/R2/R3)

Pull-up Resistor wiring (corrected during design):

During schematic design I initially wired the pull-up resistors incorrectly (I connected them between GND and the button, with 3V3 on the far side of the button). This would have left the GPIO pins floating when buttons were not pressed, causing phantom inputs. The correct configuration is:

Device 2: Wearable

Concept

The wearable is a wrist cuff worn during a journaling session. It delivers two types of physical output: vibration and light. The physcial outputs are timed to events triggered by the console. The intent is somatic pattern interruption: using unexpected physical sensation to break the brain out of its habitual thinking patterns at the exact moment a new prompt asks it to think differently.

Vibration is the primary output because it cannot be intellectually filtered out the way a visual cue can. The sensation arrives before the user can anticipate it. NeoPixel light adds a visual layer, the color can carry meaning (transition, save, completion) without requiring the user to look at the console.

Pysical Form

Fusuon360Design
Wearable Sketch

PCB Schematic: Wearable (planned)

PCB Design and Fabrication

The wearable PCB was designed as a second iteration of the electronics design week work, after the console PCB was completed. Because this addition happened after electronics design week was originally submitted, I returned to that week's documentation to record the full process there.

Link to Electronics Design Week, Wearable Addition (coming soon)

The following is a summary of the wearable PCB scope for system integration reference.

Microcontroller: Xiao ESP32-C3 — chosen for its built-in BLE 5.0, which the console's RP2040 does not have. Both chips share the same Xiao footprint, so the fabrication approach is consistent across both PCBs.

Components:

Ref Component Value Purpose
U1 XIAO ESP32 - C3 - Microcontroller + BLE 5.0
SW1 Tactile Push Button - Back - Previous Prompt
SW2 Tactile Push Button - Next - Advance Prompt
R1 Resistor 10k Ohm Pull Up for SW1
R3 Resistor 100 Ohm Transistor Baser Resistor
R2 Resistor 10k Ohm Pull Up for SW2
M1 ERM Vibration Motor - Primary Somatic Output
Q1 NPN Transistor 2N2222 Motor Driver
D1 Flyback Diode 1N4148 Protects transistor from motor back - EMF
LED1 NeoPixel WS2812B Visual Sensation Output
J1 Battery Connector - LiPo power

Pin assignments:

ESP32-C3 PIN Connected To
GPIO2 SW1 (Back button) junction
GPIO3 SW2 (Next button) junction
GPIO4 Transistor base → vibration motor
GPIO5 NeoPixel data
Bat LiPo Connector Positive
GND LiPo connector negative, button legs, motor ground
Fusuon360Design
KiCad Schematic
Fabrication Notes: (will be updated as I go)

Reflections

What System Integration Means for My Final Project

System integration for this project means ensuring that two separate physical devices, a software application, a firmware layer, and a storage system all work together as a single coherent experience. None of these components is the project on its own. The project is what happens when a user sits down, picks up the console, feels the wearable on their wrist, reads a prompt, and writes something they haven't thought of before. Every hardware and software decision either supports or undermines that moment.

What this week forced me to think through

Designing the system integration documentation forced me to be honest about the gap between what I have planned and what I have actually built and tested. The software application works. The KiCad schematic is drawn. Everything else is still ahead of me. Laying out the prototype stages made it clear that the path from here to a standalone console with a BLE-connected wearable is longer than it might feel when working on individual pieces in isolation.

It also forced me to define the trigger logic for the wearable (not just that it will vibrate, but when it vibrates and why, and what each sensation is meant to communicate to the user). That specificity is what makes this a designed experience rather than a collection of components.

What is still unresolved

The wearable's physical construction is still being developed. For example, how the PCB attaches to a fabric cuff, what the cuff is made from, and how components are seated and protected during wear. These parts are the most open design question remaining. The wearable electronics are planned but not yet started. BLE communication between the two devices is the most technically complex piece of the system and has not yet been prototyped. These are the next walls to climb.

Notes Received During Wednesday Review for This Week

This week I asked a few questions about my final project during the weekly review wednesday session. One of the notes I received was that due to the precarious battery connectivity of the RP 2040 I should cosnider switching my board to the RP 2350. A few people in the chat said that utilizing the RP 2350 solved any battery issues and works really well, so I will be searching for the RP 2350 on amazon and moving forward with that board instead of the RP 2040. Adrian (Torres, global open time lead) let me know in the chat that they have the same footprints and should not need to change my schematics rather just switch the board.

From Vimeo

Sound Waves from George Gally (Radarboy) on Vimeo.


From Youtube

3D Models

Dita's Gown by Francis Bitonti Studio on Sketchfab