
Welcome to week 5 of FabAcademy! This week's project dug further into the area of 3D printing and scanning, increasing my comprehension beyond what I already knew. I investigated the fundamental distinctions between additive and subtractive manufacturing, as well as the design limitations and laws that apply specifically to 3D printing. I actively participated in both solo and group projects that used 3D scanning and printing equipment. Overall, this week's exploration reaffirmed my enthusiasm for 3D printing and provided me with the information and skills needed to incorporate it into my final project.
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3D printing is the process of adding material to a structure, using an extruder or printhead that adds material by heating, melting, or applying pressure, building an object one layer at a time. 3D printing is a type of additive manufacturing.
3D printing captured the world’s attention in the 2000s as the first consumer models arrived on desktops, but its history goes back much further. Born as a concept at the close of World War II, rudimentary progress was made until it caught on in manufacturing in the late 1980s.
For a few decades, additive manufacturing and 3D printing were strictly heavy industry technologies—printers were large devices costing hundreds of thousands of dollars. But open-source software frameworks and the rise of 3D digital design in the late 1990s and early 2000s prompted a wave of innovation, with additive manufacturing shrinking down to the scale of desktop inkjet printing.
Since the early 2010s, 3D printing has found its groove and is now a fixture in both large and small factory floor processes and environments. As materials science has improved, 3D printing technology has advanced in lockstep.
Overall, 3D printing is characterized by being smaller, lighter, faster, and more nimble than more traditional manufacturing methods—here’s how:
From concept to execution, traditional manufacturing works by designing and building molds and geometries for CNC machining and milling—a lengthy process. A 3D-printed object can be designed, sent to the device, and created in hours or minutes depending on its complexity.
Finding out that a geometry doesn’t work after a product is in production can be expensive and disruptive—it’s much better to identify what to improve from a single rapid prototype. Small adjustments can be made iteratively until you settle on the perfect design, all in far less time than traditional manufacturing.
The consumer 3D printing market has democratized manufacturing with the widespread adoption of low-cost, compact devices. Ever-smaller players help establish new, innovative techniques and materials that act as a rising tide, elevating the industry as a whole.
Artisanal and specialist products aren’t suited to mass manufacturing because smaller production runs can drive the economics of manufacture and supply out of reach. 3D printing lets you iterate and endlessly customize a design, making as many or as few of a unique product as your market demands for the same per-unit cost.
Traditional manufacturing like milling and machining is subtractive—it starts with raw material and removes everything not needed for the final shape, creating waste in the process. Because 3D printing adds only the material needed for the final shape, there’s no large off-cut volume and far less waste.
Thanks to the speed and efficiency of print devices and the relatively low cost and handling of materials, 3D printing is extremely cost effective. Whether it’s producing final products as a small provider or concepting and designing faster in heavy industry, 3D printing is contributing to the bottom line for countless producers.
3D printing starts with a digital model of a design, be it a desk toy, car part, skyscraper, or airliner. When you want to build it, it’s the equivalent of clicking “print” to send a document to an inkjet printer.
The 3D print software arranges the geometry of your design into layers or “slices,” calculating how much, where, and in what style the material is applied to either the substrate or the previous layer. The dimensions and parameters of each slice are interpreted by the printhead or extruder driver as coordinates on the object, and it moves back and forth across the surface applying material with the correct thickness, speed, and position to create the shape one layer at a time.
Depending on the method or material used, there’s usually a cooling or setting period, then your object or part is ready for use.
3D printing technology lays down material layer by layer to build a physical object based on a digital model.
The industrial beginnings of 3D printing used metals and hardy polymers and plastics on machines with large build areas/print beds and extruders able to handle heavy designs. Almost every type of metal can be 3D printed because of softening or melting properties, including stainless steel, titanium, aluminum, nickel, silver, and gold.
As smaller, more portable 3D printer models became available, materials shifted to new classes of plastics like PLA, ABS, PETG, TPU, Nylon, ASA, and PVA. Tomorrow’s 3D printing promises even more as additive processes advance to include materials like concrete, wood, and organic materials.
Modern desktop 3D printers use different classes of plastics as their building material.
This week there are two types of assignments, one group and individual.
Design and Printing a Part which cannot be easily made by substractive method
I have already designed it in computer aided design week that i'm going to 3d print.
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3D scanning is a technology that uses scanners to record intricate, three-dimensional information about items or settings. Digital 3D models are then produced using this data. Applications for these models are numerous and include quality control, 3D printing, and reverse engineering, among others.
This video demonstrates how 3D scanning can be used to clone a face with a free app vs a professional scanner:
Multiple overlapping photos of an object taken from various angles are used in photogrammetry to extract 3D information. In order to rebuild the geometry of the item, specialized software assists in finding common spots across the photos.
Photogrammetry uses the principle of triangulation. By taking multiple photos from different angles and locations, lines of sight are created from the camera to points on the object. These lines of sight are then intersected to determine the 3D coordinates of those points.
KIRI Engine is a 3D scanner app for Android, iOS, and web browsers, powered by cloud computing to create detailed 3D models. It utilizes techniques like photogrammetry, Neural Surface Reconstruction, and 3D Gaussian Splatting to generate 3D visualizations from photos and videos. The app offers both free and paid (Pro) versions with varying features, including unlimited scanning and exports, and quad-mesh retopology for refining models.
Transforms photos into 3D models by analyzing multiple images of an object.
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