The idea for this task was to work on modules that could be part of a system for creating wall textures in existing walls or for the creation of new ones, which will serve as guides for people with low vision to navigate within a building or space.
In this case, I worked on two options: one for assembling in two dimensions and another in three dimensions. The idea is to work on modules that, when joined together, can generate a texture that allows the identification of an area and can also indicate the direction of circulation.
The two-dimensional modules can be applied to existing walls, while the three-dimensional modules are used to build new divisions in specific spaces. The idea of the 3D modules is that, in addition to having a texture, they can generate different light levels to also serve as a guide for people with low vision or complete blindness, as 95% of them maintain light detection cells.
My contribution to the group work was to review the datasheets of the materials and extract the most important points.
The concept originates from designing an object for a fictional world where the majority of people are blind or have difficulties seeing. Therefore, I designed modules (2D and 3D tiles) that could be part of a system for creating wall textures in existing walls or for the creation of new ones, which will serve as guides for people with low vision to navigate within a building or space.
The joints, however, worked perfectly.