Assignments
- Send a message between two projects
 
Individual apport
- Ernesto, Jorge, Marcela: Our contribution to the group work was to establish communication between two Seeeduino Xiao ESP32 boards using Wi-Fi and the MQTT protocol to send messages.
 
Process
Process of sending a message between two projects
WiFi Connection between Seeeduino ESP32C3 Devices
To connect two Seeeduino ESP32C3 devices via Wi-Fi, follow this process using the MQTT protocol:
- MQTT Server Configuration: Set up an MQTT server both devices can connect to. Services like HiveMQ or Mosquitto can be used.
 - Server Code (Seeeduino 1): This device connects to the MQTT server, subscribes to a specific topic, and publishes messages to another topic using the PubSubClient library.
 - Client Code (Seeeduino 2): This device connects to the same MQTT server, subscribes to the topic the server publishes, and publishes messages to the topic the server subscribes to.
 - Connection Process:
            
- Connect to the Wi-Fi network using the SSID and password.
 - Connect to the MQTT server.
 - Use functions to subscribe and publish to the appropriate topics.
 
 
Server Code
#include <WiFi.h>
#include <PubSubClient.h>
const char* ssid = "your_SSID";
const char* password = "your_PASSWORD";
const char* mqtt_server = "broker.hivemq.com";
WiFiClient espClient;
PubSubClient client(espClient);
void setup() {
    Serial.begin(115200);
    setup_wifi();
    client.setServer(mqtt_server, 1883);
    client.setCallback(callback);
}
void setup_wifi() {
    delay(10);
    WiFi.begin(ssid, password);
    while (WiFi.status() != WL_CONNECTED) {
        delay(500);
        Serial.print(".");
    }
}
void callback(char* topic, byte* message, unsigned int length) {
    Serial.print("Message arrived: ");
    for (int i = 0; i < length; i++) {
        Serial.print((char)message[i]);
    }
    Serial.println();
}
void reconnect() {
    while (!client.connected()) {
        if (client.connect("ESP32Client")) {
            client.subscribe("esp/test");
        } else {
            delay(5000);
        }
    }
}
void loop() {
    if (!client.connected()) {
        reconnect();
    }
    client.loop();
    client.publish("esp/test", "Hello from ESP32");
    delay(2000);
}
    
    Client Code
#include <WiFi.h>
#include <PubSubClient.h>
const char* ssid = "your_SSID";
const char* password = "your_PASSWORD";
const char* mqtt_server = "broker.hivemq.com";
WiFiClient espClient;
PubSubClient client(espClient);
void setup() {
    Serial.begin(115200);
    setup_wifi();
    client.setServer(mqtt_server, 1883);
    client.setCallback(callback);
}
void setup_wifi() {
    delay(10);
    WiFi.begin(ssid, password);
    while (WiFi.status() != WL_CONNECTED) {
        delay(500);
        Serial.print(".");
    }
}
void callback(char* topic, byte* message, unsigned int length) {
    Serial.print("Message arrived: ");
    for (int i = 0; i < length; i++) {
        Serial.print((char)message[i]);
    }
    Serial.println();
}
void reconnect() {
    while (!client.connected()) {
        if (client.connect("ESP32Client")) {
            client.subscribe("esp/test");
        } else {
            delay(5000);
        }
    }
}
void loop() {
    if (!client.connected()) {
        reconnect();
    }
    client.loop();
    client.publish("esp/test", "Hello from ESP32 Client");
    delay(2000);
}
    
   
                      
              
 
                    
                     
                    
                    
                 
              
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
                    
           
                    
                              
                    
                         
