FAB ACADEMY
2015

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FINAL

PROJECT

Applications and Implications

 

 

• what will it do?

 

Is an analog interface that consists of two modules, one with an initial percussion or piezoelectric sensor connected to a signal modulator for converting information into tones, then a second module as signal amplification, the goal is to develop a creative tool where you can hear the sound of things.

 

This tool can be applied not only in the playful and experimental field, but also in research and development of multisensory communication and identification tests for children with special abilities.

 

• who's done what beforehand?

 

Mooges and Korg are companies that have already developed similar products, but for very especificaos public, my project is directed instead to sound experimentation and auto manufacturing.

Throughout the FabAcademy I have been developing experiments with sensors percussion in the  assignments of OUTPUT DEVICE and INTERFACE and like a small test of a possible device adaptable 3D PRINTING. Also i develop a working prototype scale amplifier module with LASER CUTTING.

 

• what materials and components will be required?

 

To the terminals or sensors:

• Piezo

• 3D Printing

• Audio Jacks 1/4

 

For the signal modulator

• Acrylic 5mm thick

• Electronic components

• 3D printing for knobs

 

For the amplifier module

• phenolic plywood 9mm thick

• Acrylic 5mm thick

• 3D printing for knobs

 

 

• How much will it cost?

 

A rough materials would cost no more than 80 or 100 dollars

 

 

• what parts and systems will be made?

 

Electronics and programming

The carcasses

Topcoats

 

• what processes will be used?

 

Electronic production

Embedded Programming

CNC

Programming in Java

3d printing

 

• what tasks need to be completed?

 

Need to know the set of resistors needed to develop the amplifying plate for the piezoelectric signal, also testing and developing electronic circuit and to modulate the audio program.

 

• what questions need to be answered?

 

How people react to the product?

It will be easy to use?

You need an instruction?

How intuitive is the user experience?

 

 

• how will it be evaluated?

 

For the evaluation I wish musicians and children play with the prototype for their experiences and measure their reactions, it is always important to know such information, to know what the first contact with the product.