Final Project
Concept and Analysis
FABKIT Training of trainers
Intro
FABKIT is a project started by GHL and supported by the fablab network. The main objective is to create a low cost, replicable and “open” fablab to be deployed in refugee camps or developing areas to empower local communities. To support local users, the package will include:
The machines (mainly to be assembled and producible in a Fablab)
The structure (reusable as furniture\enclosure of the machines)
Contents (material that can be used by the instructor and by local trainers): "training of trainers tool box" (with web site) .
This project was born with the will to be spread as much as possible, within humanitarian projects but not only.
After this first design and prototyping phase the idea is to start testing it in different context.
With the support of GHL or other humanitarian associations which they consider interesting for the context in which they operate, to develop reality like fablab or laboratories where there are digital fabrication tecnolgies.
Contents: "training of trainers tool box"
Within this section there are different types of educational and training contents. These are followed
by a template and some design guidelines to allow an open contribution without losing the continuity of
the system.
There are:
- VADEMECUM: summary tables containing design information about the topic, general rules and best
practices. -> like a cheat sheet for technology
but these are always accompanied by a physical example (in this case for lasercut Francesco design a box)
- INTRO AND CHECKLISTS: printable web page that contains: general information and glossary about
technology and all step to do to use it or to rely a project: setting of the files, process
management
interaction between softwares or between machines, safety information.
- TUTORIALS: It’s a guide for the construction of a symbolic object explained step by step on a web
page, with the goal of learn and apply technical skills (i.e. 3D modeling, lasercutting, reading a
sensor, etc.), with different difficulty levels and are target. The output is a “object-excuse”:
something fun to make or useful to understand the potential, but not necessary co-designed.
--- this part will not be developed during the Fab Academy ---
-
LESSONS: It’s a brief class, that aim to work on the soft skills (how to do a
brainstorming,
problem solving, spiral development, etc.)
The outcome is still a “object-excuse” or a “project-excuse”. It’s probably done in group and
lead
by
the trainer. It’s divided in two: brief theoretical intro, and activity + support of notes (like
a
cheatsheet).
--- to be defined with machine team ---
-
MANUALS: summary tables containing design information about the topic, general rules and
best practices.
Project managment