The second assignment is to build a 3d model of my final project.
in the last two week i searched the internet for project of flying things that can lift heavy weight.
i came to the conclusion that a quadrocopter is the thing i should design and build.
i decided to build a flying drown that spray graffiti on walls.
things i have to solve:
1. weight issue.
2. stability.
3. some kind of gps system so my drown can navigate throw space to its target.
All these things have to affect the design of the drown. I tried to look into the mechanics throw my 3d model.
I built the models in rhino and rendered it in 3ds max.
in the first model i used weaver bird plugin to get the holes in the budy of the model. its for losing weight. but i can see that this is not the kind of construction i will be able to do in this fablab.
In the second model i decided to switch to layers system to deal with the weight and heating issue. this structure is strong and light. it will also helps me to hide all the wiring of the different parts.I also added cover for the rotor as a safety precaution.
the third model has a full body and some camouflage grafics on it. I made a material in 3ds max using a camouflage bit map.
in the last model i mixed up every thing – the layered structure, the rotor cover and the camouflage bit map.
I don’t like importing rhino models into 3ds max. when i convert the n.u.r.b. model into mesh model i get a messy and complicated mesh and the textures doesn’t fit well.