3D modeling process using Fusion 360 and Onshape
To compare the software, I designed a wheel that could possibly be part of my final project. I started the design in Fusion 360 by creating a 2D sketch, where I modeled part of the rim.
Initial 2D sketch of the rim.
Using the revolution tool to create the wheel shape.
At this stage, I needed to complete the rim. To do this, I created a new 2D sketch on the front face of the model. I tried a different rim design, but it did not work well, so I decided to use a more common design.
Honestly, I was not sure about the rim design at first, so I eventually changed my mind and created a more common design.
This time, I made a simpler design, and the result is shown below.
At this point, I only needed to design the tire. To complete the 3D wheel model, I created another 2D sketch based on the existing rim.
Tire sketch
Once the tire profile was completed, I used the revolution tool to create the 3D shape.
Final rim design.
Final result: 3D wheel model.
Using Onshape, I modeled a part of the chassis for my possible final project. To start, I watched a tutorial video that helped me understand the basic workflow.
Watch TutorialSince I did not have a clear idea of how the car chassis would look, I first created a hand sketch on paper. After that, I started designing the 3D model in Onshape by adding dimensions and shape.
Once the sketch was ready, I extruded the profile using a symmetric extrusion. Then, I defined the wheel positions, giving them size and volume as shown below.
Initial hand sketch of the chassis.
Symmetric extrusion of the sketch profile.
Final chassis design with wheel positions.
| Fusion 360 | Onshape |
|---|---|
It is not online. |
It is completely cloud-based. |
Uses computer resources. |
Since it runs online, it does not consume local resources. |
The interface is very friendly and keeps the most useful tools visible. |
The interface is clean and intuitive. |
Includes CNC machining, rendering, animation, drawings, and electronics tools. |
The component assembly section is very easy to use. |
Allows rendering. |
Has animation, but does not allow downloads. |
Allows adding materials to designs. |
I did not find a similar feature while using it. |
Requires at least a student license. |
Offers free usage, although it also has a professional plan. |
Both programs are good, and I honestly liked both. For my first time working with Onshape, the experience was quite positive.
Here you can download my dising file
2D modeling process using adobe ilustrator
During the 2D modeling process, I vectorized an atom image using Adobe Illustrator. First, I opened the program and imported the atom image. Once the image was loaded, I resized it to the desired dimensions.
After opening and loading the file to be vectorized, it is important to understand that JPEG or PNG images are composed of an ordered set of pixels. The more pixels an image has, the more detail it contains. In contrast, vector images are graphic representations generated internally through mathematical equations. When working in Adobe Illustrator or Inkscape, designs are organized using layers. The vectorization process is similar to tracing a drawing, so the image to be vectorized is placed as a template.
Once this is done, the image becomes slightly transparent. Then, a new layer is created and the tracing process begins using the Pen Tool. This is how the final vectorized image is obtained.
Here you can download my dising file
To compress videos, I used the FFmpeg software. First, I had to download it from the official website: https://ffmpeg.org/download.html#build-windows
Step 1: Go to the FFmpeg website and click on the download option.
Step 2: Choose your operating system for the download.
Step 3: A GitHub repository will open. Select the file called ffmpeg-master-latest-win64-gpl-shared.zip and wait for it to download.
Step 4: Once downloaded, unzip the file. This will create a folder. Copy this folder to the root of your computer, specifically the Local Disk C. After copying it, go to the bin folder and copy that path into the environment variables.
After completing these steps, restart your computer. Once this is done, FFmpeg will be ready to use and you will be able to compress videos.
The video used on this website was compressed in the following way. First, I navigated to the folder where my videos and images were stored. Once there, I opened the command terminal and executed the following command:
ffmpeg -i [input video] [output video]
Using this command, I was able to compress the video successfully.
The following command was used to speed up the video.
ffmpeg -i llantaFinalDiseño.mp4 -an -vf "setpts=PTS/360" llantaAcelerado.mp4