Small Scales, Deep Connections

This game serves as the first heartbeat of my project. It transitions from a simple "human-to-human" match into a "human-to-object" experience.

The Tactile Language: By using the laser cutter to create precise, interlocking pieces, I am exploring how children’s hands interpret geometry. The way a piece fits into its slot is not only a mechanical action, but also a sensory satisfaction that connects the child to the physical craft.

Micro-Spaces of Interaction: Even in this small format, the game acts as a micro-architecture for two players. It defines a boundary, creates a shared focal point, and invites children to manipulate their environment to achieve a goal.

The Ludic Bridge: This exercise works as a proof of concept for wonder. If a simple grid can spark a moment of joy, then a full-scale micro-architectural structure can transform a child’s perception of the world.

From Digital Lines to Physical Play: The Fabrication Process

The transition from concept to reality began in AutoCAD, where I drafted the geometry at a 1:1 scale. I designed each module to be 35 mm, a dimension chosen to feel comfortable and manageable in a child’s hand.

Inside each module, I incorporated the letters M and S as the initials of my children’s names, adding a personal and emotional layer to the project.

To optimize material usage and work more responsibly, everything was organized within an A4 horizontal format. Once the drawing was completed, I exported and opened the .DWG file in the Epilog Engraver software.

Main preparation steps:

  • Preparing the drawing in AutoCAD at real scale
  • Organizing all pieces inside an A4 layout to reduce material waste
  • Opening the .DWG file in Epilog Engraver
  • Positioning the material correctly on the laser cutter table
  • Configuring the cutting settings in the Epilog dashboard
  • Sending the file for laser cutting

For the material, I chose to work with recycled corrugated cardboard, aligning with the sustainable spirit of the project.

I configured the laser for a vector-only cut, skipping engraving to maintain a clean and bold design.

Laser cutting settings:

  • Power: 80%
  • Speed: 25%
  • Frequency: 50%

Working with recycled material also introduced some challenges. Due to the inconsistent density of the cardboard sheets, the laser did not always cut perfectly through the core. This required a more patient and hands-on process to manually separate some pieces from the board.

This experience became an important reminder that digital precision must always adapt to the imperfections of real materials.

After a quick assembly using glue to reinforce the structure, the game was finally ready.

Seeing the children immediately choose the “M” and “S” pieces and start playing was the best validation of the project. It was not only a technical exercise, but also a small piece of interactive micro-architecture capable of creating an instant and joyful connection between players.

Vinyl Cutting

Vinyl cutting is a digital fabrication process that uses a computer-controlled cutting plotter to create precise shapes and graphics on adhesive vinyl and other thin materials. The machine follows vector lines created in design software, transforming digital drawings into physical elements with high accuracy. Unlike laser cutting, the blade cuts only the vinyl layer while keeping the backing paper intact.

During this assignment, we learned how to prepare vector files correctly and understand the relationship between digital design and machine fabrication. As architecture students, this process helped us improve our understanding of scale, geometry, and precision in digital manufacturing workflows. We also experimented with machine parameters such as cutting speed and force to achieve clean and accurate cuts depending on the material type.

After cutting, we performed the weeding process by removing the excess vinyl and keeping only the desired design. Finally, transfer tape was used to apply the graphic onto another surface. This workflow introduced us to an accessible and versatile fabrication technique that can be applied in architectural graphics, signage, prototyping, and model-making.

Available Machine

Our digital fabrication laboratory is equipped with the Roland VersaSTUDIO GS2-24 vinyl cutter. During the assignment, we used this machine to understand the complete workflow from digital design preparation to final fabrication.

Technical Specifications

  • Maximum Cutting Speed: 850 mm/s
  • Maximum Cutting Force: 500 gf
  • Maximum Cutting Width: 581 mm
  • Maximum Cutting Length: 25 m
CutStudio Installation

2. Software Installation

To operate the vinyl cutter, we first installed the Roland CutStudio software, which is easy to access and install on both Windows and macOS systems.

CutStudio Installation

3. Preparing the Design

Once the software was installed, we imported the vector files that we wanted to cut. In our case, we used the laboratory logo created in AutoCAD. To load the vectors into CutStudio, we simply copied the drawing from AutoCAD and pasted it directly into the software.

Inside CutStudio, we adjusted the position of the design according to the vinyl area and corrected the dimensions to obtain the desired cutting size.

Preparing Vector Design

4. Material Selection

For this practice, we used a red heat-transfer textile vinyl. This material is commonly used to transfer graphics onto fabric surfaces using a heat press.

Red Textile Vinyl

5. Loading the Material

The vinyl material was loaded from the back side of the machine. After placing the material correctly, we pushed the lever down to secure and adjust it in place.

Loading Vinyl Material

6. Material Configuration

Next, we configured the material setup in the machine interface. In our case, the selected material format was a vinyl roll.

Material Configuration

7. Cutting Force Configuration

Finally, we configured the cutting force according to the material type. For this textile vinyl, the machine was set to a cutting force of 220 gf to achieve clean and accurate cuts.

Cutting Force Setup

Conclusions

During Week 3, we explored laser cutting and vinyl cutting as digital fabrication technologies that play an important role in contemporary architectural practice. These processes allowed us to understand how digital design can be translated into precise physical results through computer-controlled manufacturing methods.

From an architectural perspective, laser cutting is especially valuable for the development of study models, façade explorations, structural prototypes, and interior design components. Its precision and speed make it an efficient tool for both academic experimentation and professional workflows.

Similarly, vinyl cutting demonstrated strong applications in architectural graphics and spatial communication. This technique can be used for logos, signage systems, interior graphics, exhibitions, and wayfinding elements, which are essential components in the design of functional and visually coherent spaces.

As an architect and architecture professor, these digital fabrication tools are particularly relevant because they strengthen the connection between conceptual design, technical production, and material experimentation. They also provide new opportunities for teaching design methodologies and integrating fabrication technologies into architectural education and professional practice.