Week 5 3D Scanning and Printing
Week Objectives:
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Design, document and 3D print an object that could not be easily made subtractively
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3D scan an object
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Group Project: Characterizing 3D Printers
Link to Group Site
Designing and 3D Printing
I decided to design and 3D print a movable joystick in an enclosed housing. This could not be made subtractively because there is a sphere inside a slightly larger spere.
In Autodesk Fusion, I sketched these two faces along with an axis to revolve around.

I finished the sketch then used the revolve feature under create.

You can access my model by clicking here.
Bambu Studio
Because my node uses Bambu Lab printers, I used bambu studio to slice my model.

I selected 5% infill to save material and reduce print time because this model will have minimal stress on it. I also selected a higher quality preset which takes more time, however I let the print run overnight so time is not a big deal.

This is my joystick. The stick moves freely inside of the chamber because I added thin tree supports that break away.
3D Scanning
I choose to 3D scan one of the most useful tools in the fab lab: Calipers

I downloaded Polycam on my iphone and selected the object scan. Then, I moved my camera around many angles of the calipers and took many photos. From those photos, polycam built a 3D model which I downloaded.

I imported the STL into blender to visualize the scan. The scan is pretty accurate but the triangles are still visible because I used the free version of Polycam.
Reflection
This week felt pretty easy. The group work went by quick especially because I didn't have to design anything. My joystick was very easy to design in fusion. 3D scanning was new for me however it was very easy to learn.