19. Invention, Intellectual Property and Income¶
Intellectual Property¶
In my case, as in most Fab Academy projects, my work combines open-source software and creative educational content.
Therefore, I chose to use two complementary licenses:
- The MIT License for all software and code.
- The Creative Commons Attribution–NonCommercial–ShareAlike 4.0 License for all documentation, designs, and media.
Design & Documentation License – CC BY-NC-SA 4.0¶
All non-code content (designs, documentation, images, and videos) is licensed under the Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
You are free to:
- Share — copy and redistribute the material in any medium or format.
- Adapt — remix, transform, and build upon the material.
Under the following terms:
- Attribution — Credit must be given to Ghadeer Aburashed.
- NonCommercial — Cannot be used for commercial purposes.
- ShareAlike — Must be shared under the same license.
This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License. 
MIT License¶
Copyright © 2025 Ghadeer Aburashed
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the “Software”), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED “AS IS”, WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Author: Ghadeer Aburashed
Year: 2025
Organization: Fab Academy
Business Model¶
Objective¶
To disseminate the Educational Drone Project as an open learning tool promoting STEM education while ensuring project sustainability.
Revenue Streams¶
-
Workshops & Training:
Offer paid sessions for schools, universities, and FabLabs to teach drone design, control, and IoT concepts. -
Educational Kits:
Sell ready-to-build kits including all required components and printed parts. -
Consultation & Support:
Provide technical guidance or customization for institutions adopting the project. -
Sponsorships & Collaborations:
Partner with organizations (e.g., IEEE , local FabLabs) for support and outreach. -
Online Educational Content:
Develop video tutorials and online lessons to reach wider audiences and generate educational value.
Value Proposition¶
- Affordable and practical introduction to drone technology.
- Hands-on learning for control systems.
- Open-source resources tailored for educational programs.
Target Users¶
- Schools and universities.
- FabLabs and makerspaces.
- STEM educators and students.
Long-Term Vision¶
To establish a self-sustaining educational platform that empowers learners to explore robotics and drone technologies through open innovation.
Slide¶
