17. Applications and Implications¶
What will it do?¶
My project is a board game interactive board game based on Mahabharata. It combines traditional gameplay with electronics. The game includes three progressive levels, each representing a stage in a mythological battle journey.
Who's done what beforehand?¶
Several games have drawn inspiration from the Mahabharata and Indian mythology, but most tend to focus on straightforward storytelling. What’s different about my project is that it combines a multi-level game structure with strategic decision-making inspired by the themes of the Mahabharata.
What will you design?¶
- Game map
- Player Indicator design
- Cards
- Spinner dice
- The enclosure of the game
- Stairs
- Packaging
- Small point elements
What materials and components will be used?¶
Materials
- MDF
- PLA filament
Electronic Coponets * Xiao RP2040 * RFID Card * RFID Card Reader * Resistors (10k) * Push button * MP3 Player * Speaker Module * WS2812
Where will come from and how much will be the costing?¶
- All the materials will be sourced form local vendors and online sites like Amazon and Robu
- 3d printing material and pcb fabrication will be in house
How much will they cost?¶
Estimateed cost:
- Materials: Around Rs 100
- Electronical components: Rs 3024
What processes will be used?¶
- Laser cutting and engraving for the game boards
- 3D printing
- 2D and 3D CAD modelling on Illustration and Fusion 360
- Electronics design on EasyEDA
- Embedded programming by doing coding on Arduino IDE
- Electronics production on SRM20 machine.
What parts and system will be made?¶
Laser cutted game board 3D printed pawns, elements and mounting componets Pcb board
What process will be used?¶
- 2D design and laser cutting for structural elements
- 3D modeling for pawns and elements
- PCB design, milling, and soldering for electronics
- Embedded programming for microcontroller operations (coding)
How will it be evaluated?¶
- The game will be evaluated by observing its functionaly. How well the product operates.
- Looks and feels like a mythological board game
- How well does the game respond to the electronis
What questions need to be answered?¶
- How can the cards and copper squares work together to track and update players’ scores fairly and clearly.
- How can a scoring mechanism be integrated?
What sources will you use?¶
- Fab academy documentation
- Digital fabrication tutorials and resources which are available online
What tasks have been completed?¶
- The game flow is finalized, including pawn movement, dice rolls, battles, and level progression.
- 3d printing all the elements and the pawns
- Schematics
- Testing each electronic component separately
- Codeing of the individual
What tasks remain?¶
- Final testing and debugging of the electronic components
- Laser cutting the parts
- Final documentation and video demo of the working game
- Pcb milling
What has worked and what hasn't?¶
- MP3 module didn’t play audio consistently in early tests
- Speaker to rdif
- Some confusion in early playtests about event triggers and when to scan cards.
What will happen and when?¶
What have you learnd?¶
- Problem-solving with hardware troubleshooting and real-time feedback systems.
- Integrating electronics with physical gameplay
- I learned how to debug common issues — like poor power supply to the RFID module, wiring issues, or serial communication bugs.
- Having multiple backup plans keeps progress moving.
- Recording each step helped in debugging the project.