#define ENABLE_GxEPD2_GFX 0 #include #include #include // 2.13'' EPD Module GxEPD2_BW display(GxEPD2_213_BN(/*CS=5*/ 5, /*DC=*/ 21, /*RES=*/ 4, /*BUSY=*/ 22)); // DEPG0213BN 122x250, SSD1680 void setup() { display.init(115200,true,50,false); helloWorld(); helloFullScreenPartialMode(); delay(1000); if (display.epd2.hasFastPartialUpdate) { showPartialUpdate(); delay(1000); } display.hibernate(); } const char HelloWorld[] = "Hello!"; const char HelloWeACtStudio[] = "The Big Brother is Watching You"; void helloWorld() { display.setRotation(1); display.setFont(&FreeMonoBold9pt7b); display.setTextColor(GxEPD_BLACK); int16_t tbx, tby; uint16_t tbw, tbh; display.getTextBounds(HelloWorld, 0, 0, &tbx, &tby, &tbw, &tbh); uint16_t x = ((display.width() - tbw) / 2) - tbx; uint16_t y = ((display.height() - tbh) / 2) - tby; display.setFullWindow(); display.firstPage(); do { display.fillScreen(GxEPD_WHITE); display.setCursor(x, y-tbh); display.print(HelloWorld); display.setTextColor(display.epd2.hasColor ? GxEPD_RED : GxEPD_BLACK); display.getTextBounds(HelloWeACtStudio, 0, 0, &tbx, &tby, &tbw, &tbh); x = ((display.width() - tbw) / 2) - tbx; display.setCursor(x, y+tbh); display.print(HelloWeACtStudio); } while (display.nextPage()); } void helloFullScreenPartialMode() { const char fullscreen[] = "full screen update"; const char fpm[] = "fast partial mode"; const char spm[] = "slow partial mode"; const char npm[] = "no partial mode"; display.setPartialWindow(0, 0, display.width(), display.height()); display.setRotation(1); display.setFont(&FreeMonoBold9pt7b); if (display.epd2.WIDTH < 104) display.setFont(0); display.setTextColor(GxEPD_BLACK); const char* updatemode; if (display.epd2.hasFastPartialUpdate) { updatemode = fpm; } else if (display.epd2.hasPartialUpdate) { updatemode = spm; } else { updatemode = npm; } int16_t tbx, tby; uint16_t tbw, tbh; // center update text display.getTextBounds(fullscreen, 0, 0, &tbx, &tby, &tbw, &tbh); uint16_t utx = ((display.width() - tbw) / 2) - tbx; uint16_t uty = ((display.height() / 4) - tbh / 2) - tby; display.getTextBounds(updatemode, 0, 0, &tbx, &tby, &tbw, &tbh); uint16_t umx = ((display.width() - tbw) / 2) - tbx; uint16_t umy = ((display.height() * 3 / 4) - tbh / 2) - tby; display.getTextBounds(HelloWorld, 0, 0, &tbx, &tby, &tbw, &tbh); uint16_t hwx = ((display.width() - tbw) / 2) - tbx; uint16_t hwy = ((display.height() - tbh) / 2) - tby; display.firstPage(); do { display.fillScreen(GxEPD_WHITE); display.setCursor(hwx, hwy); display.print(HelloWorld); display.setCursor(utx, uty); display.print(fullscreen); display.setCursor(umx, umy); display.print(updatemode); } while (display.nextPage()); } void showPartialUpdate() { // some useful background helloWorld(); // use asymmetric values for test uint16_t box_x = 10; uint16_t box_y = 15; uint16_t box_w = 70; uint16_t box_h = 20; uint16_t cursor_y = box_y + box_h - 6; if (display.epd2.WIDTH < 104) cursor_y = box_y + 6; float value = 13.95; uint16_t incr = display.epd2.hasFastPartialUpdate ? 1 : 3; display.setFont(&FreeMonoBold9pt7b); if (display.epd2.WIDTH < 104) display.setFont(0); display.setTextColor(GxEPD_BLACK); // show where the update box is for (uint16_t r = 0; r < 4; r++) { display.setRotation(r); display.setPartialWindow(box_x, box_y, box_w, box_h); display.firstPage(); do { display.fillRect(box_x, box_y, box_w, box_h, GxEPD_BLACK); //display.fillScreen(GxEPD_BLACK); } while (display.nextPage()); delay(2000); display.firstPage(); do { display.fillRect(box_x, box_y, box_w, box_h, GxEPD_WHITE); } while (display.nextPage()); delay(1000); } //return; // show updates in the update box for (uint16_t r = 0; r < 4; r++) { display.setRotation(r); display.setPartialWindow(box_x, box_y, box_w, box_h); for (uint16_t i = 1; i <= 10; i += incr) { display.firstPage(); do { display.fillRect(box_x, box_y, box_w, box_h, GxEPD_WHITE); display.setCursor(box_x, cursor_y); display.print(value * i, 2); } while (display.nextPage()); delay(500); } delay(1000); display.firstPage(); do { display.fillRect(box_x, box_y, box_w, box_h, GxEPD_WHITE); } while (display.nextPage()); delay(1000); } } void loop() { // put your main code here, to run repeatedly: }