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18. Invention, Intellectual Property and Income

Due to a time crunch, and my rather slow typing speed, I requested ChatGPT to give me a general plan for dissemination of my Final Project:

While I agree with most of what is given. Personally, my plan remains to try to perfect manufacturing of D&d maps, some even without electronics. And then begin reaching out to possible buyers within my country.

India is such a country where any board game or TTRPG, let alone D&d, is very difficult to adopt as they are VERY few people who are actually interested in games.

Hence, a good market to tap into as well if I can manage to reach to newer players :D

IP and Licenses

The Final Project is called A Witch’s Atelier. It is done by Siddharth Agarwal.

This work is licensed under a CREATIVE COMMONS ATTRIBUTION-NONCOMMERCIAL-NODERIVS 4.0 INTERNATIONAL LICENSE.

You are free to:

Share — copy and redistribute the material in any medium or format

The licensor cannot revoke these freedoms as long as you follow the license terms.

Under the following terms:

Attribution — You must give appropriate credit , provide a link to the license, and indicate if changes were made . You may do so in any reasonable manner, but not in any way that suggests the licensor endorses you or your use.

NonCommercial — You may not use the material for commercial purposes .

NoDerivatives — If you remix, transform, or build upon the material, you may not distribute the modified material.

No additional restrictions — You may not apply legal terms or technological measures that legally restrict others from doing anything the license permits.

I took a look at the different licenses under the CC which you can find here:
Different types of licenses under Creative Commons, which works within the Copyright Laws

CC also offers a sort of quiz to help you choose the license. My suggestion to you would be to read the above mentioned licenses and take the below mentioned quiz and then take the call on which License YOU want to choose for your project. Good luck!

License quiz to help you choose

For the code, I have decided to use the standard Attributions license that Neil uses:

“This work may be reproduced, modified, distributed, performed, and displayed for any purpose, but must acknowledge this project. Copyright is retained and must be preserved. The work is provided as is; no warranty is provided, and users accept all liability.”

Objective:

To effectively share and promote the project “A Witch’s Atelier” with target audiences including D&D enthusiasts, hobbyists, and the broader gaming community.

Target Audience:

D&D Players and Dungeon Masters Tabletop RPG Enthusiasts Model Makers and Hobbyists Electronics and DIY Communities Fantasy and Witchcraft Enthusiasts General Gaming Community

Online Presence:

Website:

Create a dedicated website for “A Witch’s Atelier” featuring a detailed description, images, and videos of the map. Include a blog for project updates and a forum for discussions.

Social Media:

Utilize platforms like Instagram, Twitter, Facebook, and TikTok to share regular updates, behind-the-scenes content, and engaging posts.

YouTube Channel:

Produce a series of videos showcasing the creation process, tutorials, and gameplay sessions with the map. Consider live streaming the building process.

Online Communities:

Share the project on forums and groups such as Reddit (r/DnD, r/TerrainBuilding, r/DIY), and join relevant Facebook groups to engage with like-minded individuals.

Public Demonstrations:

Gaming Conventions:

Attend and showcase “A Witch’s Atelier” at conventions like Gen Con, PAX, and local gaming events. Host live demonstrations and workshops.

Local Game Stores:

Partner with local game stores to display the map and conduct demo sessions.

Collaborations:

Influencers and Content Creators:

Collaborate with popular D&D YouTubers, Twitch streamers, and bloggers to review and showcase the map.

Artists and Makers:

Partner with artists and makers in the community to create exclusive content or limited-edition pieces related to the map.

Publications:

Blogs and Magazines:

Write articles and submit them to popular gaming blogs and magazines such as Polygon, Kotaku, and Dragon+. Share insights on the design process and gameplay experiences.

Press Releases:

Distribute press releases to relevant media outlets to announce the launch and major updates of the project.

Educational Outreach:

Workshops and Classes:

Offer workshops at makerspaces, libraries, and schools to teach others about creating immersive D&D maps with 3D elements and electronics.

For educational use, the following attributions license will apply:

“This work may be reproduced, modified, distributed, performed, and displayed for the purpose of education, but must acknowledge this project. Copyright is retained and must be preserved. The work is provided as is; no warranty is provided, and users accept all liability.”