Playing with Unity¶
I find a certain relaxing aspect to just playing with graphics in Unity, this time I was playing with water shaders and skyboxes, although I placed everything manually.
And at nightthe water turns cloudy, maybe some zombies could come from there at some point.
I am working in a project that uses procedural terrain generation, hopefully it would one day look like the above.
You can check out the project here
WebGL¶
The following should be periodically updated:
Last update:
June 22, 2023