NeuroScenes - Perception Engineering Group¶
Overview¶
Documentation here
This Unity project, developed by the Perception Engineering group within the UBICOMP research unit at the University of Oulu, is designed to display 360° immersive images to a Varjo Aero headset. It facilitates communication with external lab equipment, such as EEG devices, using the Lab Streaming Layer (LSL). The project was created using Unity 2022.3.9f1.
Previously, the project used the Meta hand tracking system and the Quest 3 headset, but it has now transitioned to using the Varjo Aero for enhanced precision and immersive experience.
Project Details¶
- Unity Version: 2022.3.9f1
- Headset: Varjo Aero (previously used Meta Quest 3)
- LSL Integration: Used for communication with EEG and other lab equipment
- Scenes: 360° beach and street scenes displayed to the HMD
- Research Group: Perception Engineering Group, UBICOMP, University of Oulu
- Website: UBICOMP Research Unit
Usage¶
1. Clone the Repository¶
Download the project files to your local machine by cloning the repository.
2. Open in Unity¶
- Ensure Unity 2022.3.9f1 is installed.
- Open the project in Unity.
3. Configure Varjo Aero¶
- Ensure the Varjo Aero headset is correctly set up and configured within Unity for optimal performance.
4. Lab Streaming Layer (LSL) Setup¶
- Ensure LSL is properly configured to communicate with EEG or other lab equipment. LSL should be able to stream the necessary data from the program.
5. Run the Project¶
- Play the scene in the Unity Editor or build the project for deployment on a Varjo-compatible system.
6. Future Adaptation¶
- Additional hardware or scene updates may require configuration changes. Ensure all connected devices and software are compatibl e.
Last update:
October 13, 2024