Find I2C OLED Address and Display original image¶
Step_1: Address written on the devices¶
Where/How | Address Dec |
Hex |
Binary(8bit) |
(7bit) +R/W |
8bit |
|
---|---|---|---|---|---|---|
Step_1 | on Device | 0x78 | - | - | ||
Step_2 | I2C Scanner |
Step_2: Find address by i2c_scanner¶
Arduino Sketch¶
Ref. classpage_hello.I2C.ino
#include <Wire.h>
void setup() {
Serial.begin(115200);
Wire.begin();
}
uint8_t address,count;
void loop() {
count = 0;
Serial.println("start scan ...");
for (address = 1; address < 127; address++) {
Wire.beginTransmission (address);
if (Wire.endTransmission () == 0) {
count += 1;
Serial.print(" found ");
Serial.print(address,DEC);
Serial.print(" (0x");
Serial.print(address,HEX);
Serial.println (")");
}
}
if (count == 0)
Serial.println(" no devices found");
delay(1000);
}
Connection¶
Result¶
Convert Hex to Binary¶
Where/How | Address Dec |
Hex |
Binary(8bit) |
(7bit) +R/W |
8bit |
|
---|---|---|---|---|---|---|
Step_1 | on Device | 0x78 | - | - | 01111000 | |
Step_2 | I2C Scanner | 60 | 0X3C | 00111100 | 0111100_+0 | 01111000 |
Ref. 7-bit, 8-bit, and 10-bit I2C Slave Addressing
The eighth bit is the read/write flag
1: read
0: write
All I2C addresses here are in 7-bit format
0x78 0x79 0x7A 0x7B - Reserved for 10-bit I2C Addressing
0x7C 0x7D 0x7E 0x7F - Reserved for Future Purposes
OLED Program from Arduino IDE¶
Library¶
Sample sketch¶
Example -> Adafruit SSD1306 -> ssd1306_128x64_i2c
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
// Declaration for an SSD1306 display connected to I2C (SDA, SCL pins)
// The pins for I2C are defined by the Wire-library.
// On an arduino UNO: A4(SDA), A5(SCL)
// On an arduino MEGA 2560: 20(SDA), 21(SCL)
// On an arduino LEONARDO: 2(SDA), 3(SCL), ...
#define OLED_RESET 4 // Reset pin # (or -1 if sharing Arduino reset pin)
#define SCREEN_ADDRESS 0x3D ///< See datasheet for Address; 0x3D for 128x64, 0x3C for 128x32
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
#define NUMFLAKES 10 // Number of snowflakes in the animation example
#define LOGO_HEIGHT 16
#define LOGO_WIDTH 16
static const unsigned char PROGMEM logo_bmp[] =
{ B00000000, B11000000,
B00000001, B11000000,
B00000001, B11000000,
B00000011, B11100000,
B11110011, B11100000,
B11111110, B11111000,
B01111110, B11111111,
B00110011, B10011111,
B00011111, B11111100,
B00001101, B01110000,
B00011011, B10100000,
B00111111, B11100000,
B00111111, B11110000,
B01111100, B11110000,
B01110000, B01110000,
B00000000, B00110000 };
void setup() {
Serial.begin(9600);
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
if(!display.begin(SSD1306_SWITCHCAPVCC, SCREEN_ADDRESS)) {
Serial.println(F("SSD1306 allocation failed"));
for(;;); // Don't proceed, loop forever
}
// Show initial display buffer contents on the screen --
// the library initializes this with an Adafruit splash screen.
display.display();
delay(2000); // Pause for 2 seconds
// Clear the buffer
display.clearDisplay();
// Draw a single pixel in white
display.drawPixel(10, 10, SSD1306_WHITE);
// Show the display buffer on the screen. You MUST call display() after
// drawing commands to make them visible on screen!
display.display();
delay(2000);
// display.display() is NOT necessary after every single drawing command,
// unless that's what you want...rather, you can batch up a bunch of
// drawing operations and then update the screen all at once by calling
// display.display(). These examples demonstrate both approaches...
testdrawline(); // Draw many lines
testdrawrect(); // Draw rectangles (outlines)
testfillrect(); // Draw rectangles (filled)
testdrawcircle(); // Draw circles (outlines)
testfillcircle(); // Draw circles (filled)
testdrawroundrect(); // Draw rounded rectangles (outlines)
testfillroundrect(); // Draw rounded rectangles (filled)
testdrawtriangle(); // Draw triangles (outlines)
testfilltriangle(); // Draw triangles (filled)
testdrawchar(); // Draw characters of the default font
testdrawstyles(); // Draw 'stylized' characters
testscrolltext(); // Draw scrolling text
testdrawbitmap(); // Draw a small bitmap image
// Invert and restore display, pausing in-between
display.invertDisplay(true);
delay(1000);
display.invertDisplay(false);
delay(1000);
testanimate(logo_bmp, LOGO_WIDTH, LOGO_HEIGHT); // Animate bitmaps
}
void loop() {
}
void testdrawline() {
int16_t i;
display.clearDisplay(); // Clear display buffer
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, 0, i, display.height()-1, SSD1306_WHITE);
display.display(); // Update screen with each newly-drawn line
delay(1);
}
for(i=0; i<display.height(); i+=4) {
display.drawLine(0, 0, display.width()-1, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.width(); i+=4) {
display.drawLine(0, display.height()-1, i, 0, SSD1306_WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(0, display.height()-1, display.width()-1, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=display.width()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, i, 0, SSD1306_WHITE);
display.display();
delay(1);
}
for(i=display.height()-1; i>=0; i-=4) {
display.drawLine(display.width()-1, display.height()-1, 0, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(250);
display.clearDisplay();
for(i=0; i<display.height(); i+=4) {
display.drawLine(display.width()-1, 0, 0, i, SSD1306_WHITE);
display.display();
delay(1);
}
for(i=0; i<display.width(); i+=4) {
display.drawLine(display.width()-1, 0, i, display.height()-1, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000); // Pause for 2 seconds
}
void testdrawrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=2) {
display.drawRect(i, i, display.width()-2*i, display.height()-2*i, SSD1306_WHITE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testfillrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2; i+=3) {
// The INVERSE color is used so rectangles alternate white/black
display.fillRect(i, i, display.width()-i*2, display.height()-i*2, SSD1306_INVERSE);
display.display(); // Update screen with each newly-drawn rectangle
delay(1);
}
delay(2000);
}
void testdrawcircle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=2) {
display.drawCircle(display.width()/2, display.height()/2, i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillcircle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=3) {
// The INVERSE color is used so circles alternate white/black
display.fillCircle(display.width() / 2, display.height() / 2, i, SSD1306_INVERSE);
display.display(); // Update screen with each newly-drawn circle
delay(1);
}
delay(2000);
}
void testdrawroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
display.drawRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfillroundrect(void) {
display.clearDisplay();
for(int16_t i=0; i<display.height()/2-2; i+=2) {
// The INVERSE color is used so round-rects alternate white/black
display.fillRoundRect(i, i, display.width()-2*i, display.height()-2*i,
display.height()/4, SSD1306_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawtriangle(void) {
display.clearDisplay();
for(int16_t i=0; i<max(display.width(),display.height())/2; i+=5) {
display.drawTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, SSD1306_WHITE);
display.display();
delay(1);
}
delay(2000);
}
void testfilltriangle(void) {
display.clearDisplay();
for(int16_t i=max(display.width(),display.height())/2; i>0; i-=5) {
// The INVERSE color is used so triangles alternate white/black
display.fillTriangle(
display.width()/2 , display.height()/2-i,
display.width()/2-i, display.height()/2+i,
display.width()/2+i, display.height()/2+i, SSD1306_INVERSE);
display.display();
delay(1);
}
delay(2000);
}
void testdrawchar(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SSD1306_WHITE); // Draw white text
display.setCursor(0, 0); // Start at top-left corner
display.cp437(true); // Use full 256 char 'Code Page 437' font
// Not all the characters will fit on the display. This is normal.
// Library will draw what it can and the rest will be clipped.
for(int16_t i=0; i<256; i++) {
if(i == '\n') display.write(' ');
else display.write(i);
}
display.display();
delay(2000);
}
void testdrawstyles(void) {
display.clearDisplay();
display.setTextSize(1); // Normal 1:1 pixel scale
display.setTextColor(SSD1306_WHITE); // Draw white text
display.setCursor(0,0); // Start at top-left corner
display.println(F("Hello, world!"));
display.setTextColor(SSD1306_BLACK, SSD1306_WHITE); // Draw 'inverse' text
display.println(3.141592);
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(SSD1306_WHITE);
display.print(F("0x")); display.println(0xDEADBEEF, HEX);
display.display();
delay(2000);
}
void testscrolltext(void) {
display.clearDisplay();
display.setTextSize(2); // Draw 2X-scale text
display.setTextColor(SSD1306_WHITE);
display.setCursor(10, 0);
display.println(F("scroll"));
display.display(); // Show initial text
delay(100);
// Scroll in various directions, pausing in-between:
display.startscrollright(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrollleft(0x00, 0x0F);
delay(2000);
display.stopscroll();
delay(1000);
display.startscrolldiagright(0x00, 0x07);
delay(2000);
display.startscrolldiagleft(0x00, 0x07);
delay(2000);
display.stopscroll();
delay(1000);
}
void testdrawbitmap(void) {
display.clearDisplay();
display.drawBitmap(
(display.width() - LOGO_WIDTH ) / 2,
(display.height() - LOGO_HEIGHT) / 2,
logo_bmp, LOGO_WIDTH, LOGO_HEIGHT, 1);
display.display();
delay(1000);
}
#define XPOS 0 // Indexes into the 'icons' array in function below
#define YPOS 1
#define DELTAY 2
void testanimate(const uint8_t *bitmap, uint8_t w, uint8_t h) {
int8_t f, icons[NUMFLAKES][3];
// Initialize 'snowflake' positions
for(f=0; f< NUMFLAKES; f++) {
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
Serial.print(F("x: "));
Serial.print(icons[f][XPOS], DEC);
Serial.print(F(" y: "));
Serial.print(icons[f][YPOS], DEC);
Serial.print(F(" dy: "));
Serial.println(icons[f][DELTAY], DEC);
}
for(;;) { // Loop forever...
display.clearDisplay(); // Clear the display buffer
// Draw each snowflake:
for(f=0; f< NUMFLAKES; f++) {
display.drawBitmap(icons[f][XPOS], icons[f][YPOS], bitmap, w, h, SSD1306_WHITE);
}
display.display(); // Show the display buffer on the screen
delay(200); // Pause for 1/10 second
// Then update coordinates of each flake...
for(f=0; f< NUMFLAKES; f++) {
icons[f][YPOS] += icons[f][DELTAY];
// If snowflake is off the bottom of the screen...
if (icons[f][YPOS] >= display.height()) {
// Reinitialize to a random position, just off the top
icons[f][XPOS] = random(1 - LOGO_WIDTH, display.width());
icons[f][YPOS] = -LOGO_HEIGHT;
icons[f][DELTAY] = random(1, 6);
}
}
}
}
Display original image¶
Ref. Display Images on OLED Display
Generate code from your image¶
site: Image2cpp¶
image:¶
Setting¶
Attention
Canvas size/s 64x64
Brightness threshold 250
Code¶
const unsigned char myBitmap [] PROGMEM = {
// 'FabLabLannai_Logo2022-tate-w (1), 64x64px
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x01, 0xff, 0xff, 0xff,
0xff, 0xff, 0xfe, 0x01, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x07, 0xc0, 0x3f, 0xff, 0xff,
0xff, 0xff, 0xf8, 0x00, 0x10, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x0c, 0x1f, 0xff, 0xff,
0xff, 0xff, 0xe0, 0x80, 0x06, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xc0, 0x07, 0x87, 0xff, 0xff,
0xff, 0xff, 0xc7, 0xc0, 0x07, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xe0, 0x0f, 0xc3, 0xff, 0xff,
0xff, 0xff, 0xc7, 0xf0, 0x1f, 0xc3, 0xff, 0xff, 0xff, 0xff, 0x87, 0xff, 0xff, 0xc3, 0xff, 0xff,
0xff, 0xff, 0x87, 0x3f, 0xf8, 0xc3, 0xff, 0xff, 0xff, 0xff, 0x86, 0x0f, 0xf0, 0x03, 0xff, 0xff,
0xff, 0xff, 0x84, 0x07, 0xe0, 0x03, 0xff, 0xff, 0xff, 0xff, 0x84, 0x03, 0xc0, 0x03, 0xff, 0xff,
0xff, 0xff, 0x84, 0x03, 0xc0, 0x03, 0xff, 0xff, 0xff, 0xff, 0x84, 0x03, 0x80, 0x03, 0xff, 0xff,
0xff, 0xff, 0xc4, 0x01, 0x80, 0x43, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x01, 0x80, 0x47, 0xff, 0xff,
0xff, 0xff, 0xc7, 0x03, 0x80, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xe1, 0x03, 0xc1, 0x87, 0xff, 0xff,
0xff, 0xff, 0xf0, 0x07, 0xe6, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x07, 0xf8, 0x1f, 0xff, 0xff,
0xff, 0xff, 0xf8, 0x07, 0xf0, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x03, 0x80, 0x7f, 0xff, 0xff,
0xff, 0xff, 0xff, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x03, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xf0, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xc0, 0x3f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff, 0xc0, 0x3f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff,
0xc0, 0x3f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff, 0xc0, 0x7f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff,
0xc7, 0xff, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff, 0xc7, 0xfd, 0xf8, 0xde, 0x3f, 0xfb, 0xf1, 0xbf,
0xc0, 0x30, 0x08, 0x06, 0x3f, 0xe0, 0x10, 0x0f, 0xc0, 0x20, 0x08, 0x00, 0x3f, 0xc0, 0x10, 0x07,
0xc0, 0x00, 0x08, 0x00, 0x3f, 0x80, 0x10, 0x03, 0xc7, 0xc7, 0x88, 0x70, 0x3f, 0x0e, 0x11, 0xe3,
0xc7, 0x87, 0x88, 0xf0, 0x3f, 0x0f, 0x11, 0xe1, 0xc7, 0x87, 0x88, 0xf0, 0x3f, 0x1f, 0x11, 0xe1,
0xc7, 0xc7, 0x88, 0xf0, 0x3f, 0x0f, 0x11, 0xe3, 0xc7, 0xc3, 0x08, 0x60, 0x00, 0x06, 0x10, 0xc3,
0xc7, 0x20, 0x08, 0x00, 0x00, 0x00, 0x10, 0x03, 0xc7, 0x00, 0x08, 0x02, 0x00, 0x40, 0x10, 0x07,
0xc6, 0x10, 0x88, 0x86, 0x00, 0x61, 0x11, 0x0f, 0xc4, 0x20, 0x08, 0x06, 0x01, 0xc0, 0x11, 0xff,
0xc0, 0x60, 0x08, 0x02, 0x00, 0x80, 0x11, 0xff, 0xc0, 0xc0, 0x08, 0x02, 0x00, 0x80, 0x11, 0xff,
0xc1, 0xc7, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff, 0xc1, 0x87, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff,
0xc0, 0x07, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff, 0xc0, 0x47, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff,
0xc4, 0x03, 0x08, 0xe2, 0x38, 0x86, 0x11, 0xff, 0xc6, 0x00, 0x08, 0xe2, 0x38, 0x80, 0x11, 0xff,
0xc7, 0x00, 0x08, 0xe2, 0x38, 0xc0, 0x11, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xf3, 0xff, 0xff,
0xff, 0x87, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
Arduino Sketch¶
#include <SPI.h>
#include <Wire.h>
#include <Adafruit_GFX.h>
#include <Adafruit_SSD1306.h>
#define SCREEN_WIDTH 128 // OLED display width, in pixels
#define SCREEN_HEIGHT 64 // OLED display height, in pixels
#define OLED_RESET 4
Adafruit_SSD1306 display(SCREEN_WIDTH, SCREEN_HEIGHT, &Wire, OLED_RESET);
#define LOGO_HEIGHT 64
#define LOGO_WIDTH 64
//image bitmap data
const unsigned char myBitmap [] PROGMEM = {
// 'FabLabLannai_Logo2022-tate-w (1), 64x64px
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xe0, 0x07, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0x01, 0xff, 0xff, 0xff,
0xff, 0xff, 0xfe, 0x01, 0x80, 0xff, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x07, 0xc0, 0x3f, 0xff, 0xff,
0xff, 0xff, 0xf8, 0x00, 0x10, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x00, 0x0c, 0x1f, 0xff, 0xff,
0xff, 0xff, 0xe0, 0x80, 0x06, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xe3, 0xc0, 0x07, 0x87, 0xff, 0xff,
0xff, 0xff, 0xc7, 0xc0, 0x07, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xc7, 0xe0, 0x0f, 0xc3, 0xff, 0xff,
0xff, 0xff, 0xc7, 0xf0, 0x1f, 0xc3, 0xff, 0xff, 0xff, 0xff, 0x87, 0xff, 0xff, 0xc3, 0xff, 0xff,
0xff, 0xff, 0x87, 0x3f, 0xf8, 0xc3, 0xff, 0xff, 0xff, 0xff, 0x86, 0x0f, 0xf0, 0x03, 0xff, 0xff,
0xff, 0xff, 0x84, 0x07, 0xe0, 0x03, 0xff, 0xff, 0xff, 0xff, 0x84, 0x03, 0xc0, 0x03, 0xff, 0xff,
0xff, 0xff, 0x84, 0x03, 0xc0, 0x03, 0xff, 0xff, 0xff, 0xff, 0x84, 0x03, 0x80, 0x03, 0xff, 0xff,
0xff, 0xff, 0xc4, 0x01, 0x80, 0x43, 0xff, 0xff, 0xff, 0xff, 0xc6, 0x01, 0x80, 0x47, 0xff, 0xff,
0xff, 0xff, 0xc7, 0x03, 0x80, 0xc7, 0xff, 0xff, 0xff, 0xff, 0xe1, 0x03, 0xc1, 0x87, 0xff, 0xff,
0xff, 0xff, 0xf0, 0x07, 0xe6, 0x0f, 0xff, 0xff, 0xff, 0xff, 0xf0, 0x07, 0xf8, 0x1f, 0xff, 0xff,
0xff, 0xff, 0xf8, 0x07, 0xf0, 0x3f, 0xff, 0xff, 0xff, 0xff, 0xfc, 0x03, 0x80, 0x7f, 0xff, 0xff,
0xff, 0xff, 0xff, 0x01, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x80, 0x03, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xf0, 0x1f, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xc0, 0x3f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff, 0xc0, 0x3f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff,
0xc0, 0x3f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff, 0xc0, 0x7f, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff,
0xc7, 0xff, 0xf8, 0xfe, 0x3f, 0xff, 0xf1, 0xff, 0xc7, 0xfd, 0xf8, 0xde, 0x3f, 0xfb, 0xf1, 0xbf,
0xc0, 0x30, 0x08, 0x06, 0x3f, 0xe0, 0x10, 0x0f, 0xc0, 0x20, 0x08, 0x00, 0x3f, 0xc0, 0x10, 0x07,
0xc0, 0x00, 0x08, 0x00, 0x3f, 0x80, 0x10, 0x03, 0xc7, 0xc7, 0x88, 0x70, 0x3f, 0x0e, 0x11, 0xe3,
0xc7, 0x87, 0x88, 0xf0, 0x3f, 0x0f, 0x11, 0xe1, 0xc7, 0x87, 0x88, 0xf0, 0x3f, 0x1f, 0x11, 0xe1,
0xc7, 0xc7, 0x88, 0xf0, 0x3f, 0x0f, 0x11, 0xe3, 0xc7, 0xc3, 0x08, 0x60, 0x00, 0x06, 0x10, 0xc3,
0xc7, 0x20, 0x08, 0x00, 0x00, 0x00, 0x10, 0x03, 0xc7, 0x00, 0x08, 0x02, 0x00, 0x40, 0x10, 0x07,
0xc6, 0x10, 0x88, 0x86, 0x00, 0x61, 0x11, 0x0f, 0xc4, 0x20, 0x08, 0x06, 0x01, 0xc0, 0x11, 0xff,
0xc0, 0x60, 0x08, 0x02, 0x00, 0x80, 0x11, 0xff, 0xc0, 0xc0, 0x08, 0x02, 0x00, 0x80, 0x11, 0xff,
0xc1, 0xc7, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff, 0xc1, 0x87, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff,
0xc0, 0x07, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff, 0xc0, 0x47, 0x88, 0xe2, 0x38, 0x0f, 0x11, 0xff,
0xc4, 0x03, 0x08, 0xe2, 0x38, 0x86, 0x11, 0xff, 0xc6, 0x00, 0x08, 0xe2, 0x38, 0x80, 0x11, 0xff,
0xc7, 0x00, 0x08, 0xe2, 0x38, 0xc0, 0x11, 0xff, 0xff, 0x00, 0xff, 0xff, 0xff, 0xf3, 0xff, 0xff,
0xff, 0x87, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff
};
void setup() {
Serial.begin(9600);
// SSD1306_SWITCHCAPVCC = generate display voltage from 3.3V internally
if(!display.begin(SSD1306_SWITCHCAPVCC, 0x3C)) { // Address 0x3D for 128x64
Serial.println(F("SSD1306 allocation failed"));
for(;;); // Don't proceed, loop forever
}
testdrawbitmap(); // Draw the required image
}
void loop() {
}
void testdrawbitmap(void) {
display.clearDisplay();
display.drawBitmap(
(display.width() - LOGO_WIDTH ) / 2,
(display.height() - LOGO_HEIGHT) / 2,
myBitmap , LOGO_WIDTH, LOGO_HEIGHT, 1);
display.display();
delay(1000);
}
Show¶
Last update:
April 29, 2022