You can edit it by changing the exercises-menu.html and project-menu.html. Do not add any <ol> or <ul>, leave the structure as it is.
You can set it up with:
<p> Your text here </p>Result:
Your text here
You can set it up with:
<p class="pic>><img src="http://academy.cba.mit.edu/2012/students/menichinelli.massimo/exercise07/exercise07_02.jpg"> <legend>Here's the legend of the picture.</legend> </p>Result:
You can set it up with:
<pre class="prettyprint linenums"> Your code here </pre>Result:
for i in members: print "" print "USER:",members[i] print "Loading connections..." followers = load_connections([i], "followers") friends = load_connections([i], "friends") # Add edges... print "Building the graph..." for f in followers: for k in followers[f]: graph.add_edge(k,f) for f in friends: for k in friends[f]: graph.add_edge(f,k)
The model can be rotated and zoomed with the mouse/trackpad. You can set it up with:
<canvas id="cv" width=640 height=480> It seems you are using an outdated browser that does not support canvas :-( </canvas> <script type="text/javascript"> var canvas = document.getElementById('cv'); var viewer = new JSC3D.Viewer(canvas); viewer.setParameter('SceneUrl','media/monkey.stl'); viewer.setParameter('ModelColor','#CAA618'); viewer.setParameter('BackgroundColor1','#E5D7BA'); viewer.setParameter('BackgroundColor2','#383840'); viewer.setParameter('RenderMode','flat'); viewer.setParameter('MipMapping','on'); viewer.setParameter('Definition','high'); viewer.setParameter('Renderer','webgl'); viewer.init(); viewer.update(); </script>You can set up the path to the 3D model (.stl/.obj) within this line:
viewer.setParameter('SceneUrl','media/monkey.stl');Result:
You can set up a button for files to be downloaded with:
<a href="#"> <button type="button" class="btn btn-primary btn-lg">Download the file</button> </a>
Result:
Check the documentation of Bootstrap here.