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16. Applications and implications
All the parts and systems required for this project will be made. This includes all the electronic boards (2 Barduinos), break out boards (2 for sensors and resistors), the shoes, and the user interface. What processes will be used? The project will encompass as many of the skills that I have acquired over the weeks of my Fab Academy course as possible. This includes: 3D Scanning and Printing Computer-Aided Design Computer-Controlled Cutting Electronics Production and Programming Interface and Application Programming What tasks need to be completed? I have the process for the construction of the shoe completed. What needs to be accomplished now is to finalize the design and programming of the electronics and to create a user interface that will allow customization of the auditory output. Oh and to start making music! What questions need to be answered? 1. Will it be possible to embed the force sensors/circuits or should they simply be placed onto the sole of the shoe with a tethered connection to the computer? 2. Should it be a closed circuit within the shoe or should they be tethered to the computer for power/user interaction? 3. Will there be time to make the boards connect wirelessly? 4. How am I going to transform the data into music? What is the schedule? Electronic design (2 days) Coding and debugging (1 day) Processing interface design (3 days) Molding and casting of shoe with embedded electronics (1 day) How will it be evaluated? The final criteria for the evaluation of my project can be as follows: 1. Do the electronics work correctly? 2. Does the design of the shoe composite with the embedded electronics come out as planned? 3. Can the processing interface recognize different gestures and reflect that in the music? What is planned for the future? The next step for this project is to continue experimenting with the network of circuits to make a wireless connection between the shoes and the computer. This way, the user is not restricted in movement with the shoes and is able to freely experiment with gestures and movements. |
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