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Wildcard Week
Projection Mapping on Geometric Objects
I am recently passionate about new media art, and was wanting to play with projection mapping for a while. I find very interesting the potential of projection mapping as in art, on immersive spaces and on moving objects.
I used a geometric object made of paper to project on it.
In Fusion 360 I first designed an hexagon with the polygon function. I divided it into triangles to get the basic shape.
I the extruded one of the complete triangles, and used the little angle handle to make it like a pyramid.
I then used the circular pattern function to replicate the body 6 times.
I used the combine function to make a single object. I added a little extrude into the base to give it some height.
I exported the STL file.
I imported the file into Pepakura, that is a software that let's you unfold 3D models and generate files to fabricate.
I exported the dxf and lasercutted the model.I then proceed to fold and glue the model to make it 3D.
For software I used MadMapper.
First I used a projector on a dark room.
To create this geometry in a projection mapping, I had to create every triangle in MadMapper, and then I played with different effects on the software.
I wanted to experiment a little bit further with the projection mapping using the pipes and wall sockets to project on them also.
Files
- Mapping Surface .dxf
- Mapping Surface .f3d (Fusion 360)
- Mapping Surface .stl