I believe that everybody deserves a chance of quality learning. Thus, I combined both my passion for engineering and education, to help the next generation of makers and creators to realize theirpotential and dreams through STEM education and education technology.
I'm a Co-founder and School Program Manager at the Egyptian Science Week (ESW), a nation wide initiative that aims at increasing the public interest of science, technology and innovation. The event is held in March of every year, with different activities all around Egypt. Formerly, I held the position of Science Communication Specialist at Department of Physics at the American University in Cairo (AUC). Prior to working at AUC, I have been the Education Team Leader of Tahrir Academy, an online learning platform that creates mind-stimulating learning experiences for more than 150,000 learners. I also worked as a Research & Development Engineer in the industry, before shifting into Education & Science Communication.
I hold a bachelor’s degree in biomedical engineering from Faculty of Engineering, Cairo University and I'm currently pursuing a master’s degree in Education at AUC.
My first experience with digital fabrication was in 2017, when I was preparing for a STEM summer camp at AUC. The camp program was tackling various topics related to STEM, with the aim of engaging more kids and teens into theses fields. One of these topics was human organ design, which was meant to address computer-aided design and 3D printing in a fun and engaging way. In the same camp experience, I developed a construction kit using computer-aided design and laser cutting and I was HOOKED! I believe that digital fabrication and making in general are amazing approaches to STEM education. I joined Fab Academy to learn the ins and outs of digital fabriction, and gain technical experience that will help me develop my career in maker education and innovation management.
My project idea is an Animatronic Head , a programmable robotic kit for children with autism.
The child can assemble the robot, and teach it (and themselves) to express various human-like emotions and gestures using block-based programming.