Week 3
It was a long time without computer drawing for me,
                    I am teaching to students who know better than me how to use of software
                    In my architecture practice , I was designing sketches and collaborators made the 3D model
                    Vectorworks was the software we were using, it was quite a good for 2D and 3D modeling
I choose Fusion 360 because it is a program in the cloud multiplatfrom
                    And seems very good for the mechanical parts of my final project.
                    Also preparing files for CAM , 3d printing, rendering 
                    First, I tested the graphic interface trying to understand the program basics.
                    Discovered the different menus, mode and played with it.
                    It was to difficult and to different from Vectorworks to be able to learn alone 
                    Then I decided to look at tutorials on the net
                    Choose the ones who are close to what I need to design
                    There is a lot of tutorials out there to learn mechanical design with fusion
                    I went to autodesk academy
                    And started by this one


I downloaded Inkscape, a 2D vector software, equivalent to illustrator from the website above 
                    I tested some tools: line, square, rectangle ...
                    For the design I wanted to do for the trailer

I imported the image of the structure of the folded trailer
                    
                        
                    and transform it in vector on Inskape using the vectorized function 






I made a new test using an image that I took as a base for designing a bowl 
                    Using the insert tool and choosing the plane to import




Used the revolve fuction
                    Went to the render module of Fusion and applied material and colour
After practicing Fusion 360 
                    I have a better understanding of the basics of the program
                    Using different features like:

I also tried Gimp to test an open source 2D image editing software.
                    The exercise was very simple: just to change the shape and the back ground of a SVG image.

First I opened an image in SVG I used in the week 3.
                    Inverted it, changed the image size , made a new document, copy paste it.


Then I changed position of the layer under the image. 
                    There it was ... 
                        
                    Simple exercise, to understand the structure of the software.