The first thing to consider when using 3D printers is the dimension of the machine. In my case the dimensions are: 28.5x15.3x15.5. It is always good to leave a margin on the sides as it is not 100% stable.
An object being solid means that we have to design a closed volume. For example, we can't print a design of a surface, it needs to have a minimum volume in order to be printed. The machine needs to know what it has inside and outside the body.
An object can not have more than two edges in the same vertex. For example, if the previous picture we can see a graphic example, if we put two cubes together, that vertex will have four edges, and when the printer passes through that point to print the second cube, it will think that it has already done it and it will skip it. A solution to that problem is to give a certain width to that union.
If you start a piece from a surface, make sure you erase the surface to export the STL.
We have to check how is our figure going to be printed. Sometimes it will set it vertically as default and maybe is better to print it horizontally. We also have to take into account that a 3D printed object will break more easily when applying strength in the direction that it has been printed. An example of printing orientation is the following: In order to print holes is better to do them horizontally as if you do them vertically they will have small steps and the unions won't fit as good as they should.
Sometimes we will need a support to be able to print parts of the body that are floating in the air. The general rule is that object with less than 45º will fall down when they are being printed. You can either design them by yourself or tell the software to do it.
Raft is a base that you can put underneath the figure to un-stick it better from the machine.
Sometimes, when we have a figure that is too big or that it has different angles it is better to divide the figure in small pieces, print them separately and then stick them.
The dept of the material that we can use depends on the nozzel. In my case is 0.4mm. My range of widths for the filament will go from 0.4 to 0.8.
Considering the union between two walls or the width of a wall. In the following image we can see an orientation of the widths that you need to specify in order to cut or pull properly a shape, i.e., for two walls to be separated when is specified.
The tolerance is a parameter that you have to take into account when you are going to join pieces. Is similar to the kerf concept in the laser cutter, but in this case it depends in the characteristics of the surface.
The tolerance is an important parameter when designing the distance between two parts that are being printed together. The tolerance in the X and Y axis will be determined by the filament width and in the Z axis by the height of the layer. Giving the pieces different tolerance levels will make two unions to be:
The .stl doesn't have units. Make sure that the designs are in mm as the machines work with it. Precision of the machine in the X-Y axis is 0.01, and Z 0.0025.
The general rule is that you can't do a floating structure but what you can do is a bridge, a structure that has support on both sides. However the width of the bridge has to be minimum in order for it not to break.
The first test I did for the 3D printer was from a design that was already done. I downloaded it from Thingiverse. You can find it in this link I choose this template as I consider that it was very complete to check the different specifications of my 3D machine.
What this template tests is:
Once you have the STL file you open the program, MakerBot, and you follow these steps.
Prepare
Add file
, to open our stl file. If the file appears in black, that means that it is not done correctly.Change Position
. You can change it directly by clicking the shape and dragging it or by changing the values of the X-Y-Z. Click on On platform
and on Center
.
You can save the file with the parameters (.thing).
Restore Defaults
as I don't know what did the previous user modified.
You can either send the file directly to the printer USB or you can export the file, and open it directly in the printer.
In my case I will do it in the second way. I first click on the Preview
button to check how does my design look like, the time that it will take and the amount of material (in weight units). You can also see the different layers to see if the shells are right and the Infill percentage too.
Finally, I click on the Export Print File
saving the file with short names and in english alphabet. Export as X3G, SD print...
Once I had the file in the SD card I go to the machine and I follow these steps:
Change the Filament
where by clicking the M
button you appear in the Load/Unload
menu (second and third image).Build from SD
option, you select the file you want to print and you click the M
button.I designed a parametric square piece of 15x20x5 mm and I wanted to test what was the optimal width that I had to give the holes in order for it to fit with another piece. As you can see in the sketch, I gave 0.10mm more in each hole.
Another thing that I was interested in testig was the the different tolerances of the printer when printing letters with volume or by adding some depth on them.
In Fusion 360 we have three ways of creating the STL file:
Make -> 3D printing
File -> 3D printing
Save it as STL
. This one will give you the option to format it as binary or ASCII. Binary you won't understand it but it occupies less space. In the ASCII format you can open it and see the vertex. In general it will export it as binary.You can also export the file to a software that can work with this file.
I had several mistakes when designing this piece:
The first one is that when I was establishing the measurements, I thought about the offset in the depth dimension, but I didn't in the heigth. This means that when I went to introduce the small piece in the wholes to analyze what union was going to fit better:
I gave the numbers some bigger and smaller sizes than the minimum ones for walls to have the propper depth. Te result is that the bigger numbers you san see them correctly, whereas the small ones they have some small holes, or the shapes are not defined properly.
I designed several objects that could be printed in 3D and that could not be made substractively because I didn't have a clear idea at the beginning.
But then thinking about the posture corrector that I want to create for my final project, I started to design a vertebrae with the idea of puting some of them together in a solid structure. This structure will give stiffness to the back. The idea is to create a union like this:
The overhangs of this unions can not be done with any ofther machine. The idea is to have a hole that will allow the metal bar to cross the different vertebrae, and then a bigger hole with overhangs that will have inside a elastic union that will also be 3D printed with elastic thread.
For designing the vertebrae, I downloaded an image from this site and I used it initially as a canvas. I started from the right side body that you can see in the pictures and as I will join one vertebra with the other I needed to create a union hole that can not be done with other machines.
The vertebrae will be joined together with a metal bar and the unions will have a rubber cylinder that will allow some flexible movement. The results of this par of the design are shown in the next pictures:
Then I continued designing the other bodies of this structure, sketching one of the transverse elements and then mirroring it with the central axis. Then I designed and sketched the Spinous one, creating an offset plane in order to do the low part of the piece.
To export the .stl file from Fusion you can do it in several ways. I choose to click on the MAKE
button in the top menu that it oppens directly the 3D printing menu. There you can choose the quality that you want your piece to have. In the next pictures you can see the process I followed to export it.
Once you click the OK, a window will pop up to ask you where do you want to save the .stl file.
The first test was to print one vertebra in a small size to see how the final piece will look like.
After doing so I created a new component from the previous bodies to be able to print two. Then I did the union between them that will give them an axis to move and rotate.
The first machine that I used to scan was MakerBot digitizer, which is a desktop tool that enables you to turn physical objects into 3D models.
Before starting the first thing I did was to calibrate. I went to Settings->Calibrate cameras
. Then the software tells you how to place the calibration object. First putting the A upwards, then the B and finally in order to calibrate the lasers you take out part of the object and you center it in the machine.
Once it was calibrate it I placed an object in the middle:
First time I scanned it, I was 3D printing in the same table so as the object was not completely static the scan didn't work out correctly. I waited until the printer finished and then I re-scan it again.
I also tried scanning with the Sense 3D machine. This one differs from the previous one that instead of being the machine who is moving and turning around the object, it is you who has to hold the machine and turn around the object. This machine enables you to scan bigger things than the other one does.
My first attempt to scan an object with this tool was the following: (As you can see I moved while scanning so it didn't get the shape correctly).
The previous scan I did it by moving the platform where the object was standing and moving the 3D Scanner. With this technique I didn't get very good results so I tried by moving the scan around the object and it worked out much better. These were the results that I have obtain. Once you have this preliminary shape you can adjust the shape in a design program.
With the .stl file of my object. I opened in the MakerBot software to print it. As the real size is quite big I used the re-scale settings to make it a bit smaller.
Final result of the object printed in 3D:
On Week 3 I did a design of the container for the thread board that was a simple box sourounding the board and the battery. But this box needs a number of specifications to work properly:
I first tried different designs to test the type of lid I will include to open and close the box. My first approach was a spheric one.
With the same sketch that I did this rail cut I extruded what will be the lid giving it different tolerances by offsetting the sketch. I tried with offsets of 0.2mm, 0.4mm and 0.6mm. This means that they will have a total difference in the unions of 0.4mm, 0.8mm and 1.2mm respectively.
This time I decided to try with NinjaFlex thread as it will be more confortable to 'wear it' on the side of the t-shirt. For doing so I customize the settings on the Makerbot software settings:
The result of this test was the following:
Appart from being too small the rail this shape was not giving it a great stability so I tried with a different shape including an end union that will make both pieces attach better.
The result of this test was the following: