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          Lab LogoFletch's Fab Academy 2014 Blog


14. Mechanical Design, Machine Design

This weeks task was, "do the mechanical design for your final project".  My final project ( a swarm of very simple co-operative robots) doesn't have a huge amount of complex mechanics in it, so I set myself two tasks for this week:

  1. Work out the mechanics of the robot motion.  My initial idea is to use a very simple system of ungeared micro motors, one driving a wheel on each side of the robot, with a skid or castor at the rear of the bot.  I would like to investigate the 'pulling power' of this ungeared system to see if it's fesible, if not then I'll need to investigate how to introduce some simple gearing.
  2. Investigate the materials required to construct the 'e-ink' style arena floor for my robot arena.  My plan is to be able to leave trails on the arena floor that other bot's can follow.  To do this I plan on having a magnet on the bottom of the robot and a floor made up of cells filled with a mix of white fluid and iron filings.  The behaviour would be similar to e-ink type displays.  Initially the iron filings would be invisible, having been pulled to the bottom of each cell using a magnet from underneath the arena and the cell would be white.  As the bot passed the magnet on the bottom would pull the iron filings to the surface of the cell, making the cell turn dark.

In order to do both of these I need some parts that I've ordered, so progress has been slightly limited.

14.01 Motor Pulling Power Tests

For my final project I'd like to keep the robots as simple, small and light as possible.  To this end I've ordered some tiny 20mm x 7mm micro motors of the type normally found in small RC Helicopters.  These are yet to arrive so I did some preliminary tests with the Jameco 1810099 12v motors in the inventory.  I laser cut a simple rig from 3mm ply on which I could add weight and vary the wheel size (files here).

Motor test rig

The wheels are actually involute gears that I stole from Mat Keeter's gear.ko example.  I had planned on writing a small python program that could write out svg files with involute gear designs based on input parameters.  I did some research about this before re-disoverinh Mat's gear.ko example that basically already did everything I was planning to do!  So the 'gears as wheels' was more of a result of this work rather than any specific design decision. In fact my arena floor will be a hard, smooth plastic surface, these wheels would probably provide a good grip on carpet, but very poor performance on the floor of my actual arena.

14.01.1 Test Setup

Motor Test Rig



14.01.2 Results

Not really a very scientific set of tests but the basic results were as follows. 
On a smooth table top the rig moved with all of the wheel sizes, but it skidded around over the tabletop rather than moving in any controlled manner.  The more weight that was added the more 'controlled' the movement became.
On carpet the rig only moved with the smallest set of wheels, sometimes the motors would stall completely.

14.01.3 Conclusions

Basically it only works with all wheel sizes on the smooth table top because the lack of friction between the wheels an dthe surface allows them to spin freely without the motors stalling.  In this state the wheel builds up and stores momentum, they will then occasionally 'catch' on the surface and fling the rig forwards producing the uncontrolled skidding or skittery motion.

On carpet the wheels don't get to spin up and store momentum, so they only move at the lowest gearing ratio (smallest wheels) which is border line stalling the motor.

To get any form of controlled motion I will need to gear the motors.  Possible options for this are:

14.01.4 Torque Calculations (ToDo)

Motor datasheet.  At 12v Motor max torque is 1.45mN/m with a stall torque of 7.16mN/m.  Parameters at 3v are unknown.
ToDo Simple torque calculations regarding theoretical requirements for gearing?



14.01.4 Plastic Castors!

Joel found a couple of 3D printed castors that had been manufactured as a single part on the Dimension 1200, so we attached them to the back of the rig.
Rig with 3D printed castor


14.02 Arena Design

For my magnetic-ink style arena I need the following:
The idea is to sandwich the fluid between a top layer of clear acrylic and a bottom layer of ply.  The area containing the fluid needs to be divided into cells so that all of the magnetic material doesn't end up getting pulled to one end of the arena.  The area containing the fluid needs to be deep enough that when all of the magnetic material is at the bottom it can't be seen from the top.

Mag ink concept

14.02.1 Magnetic material choice

Initial thoughts for the magnetic material was to use iron filings.  The issues with is are:
They are quite large granules.
They may rust in any water based fluid

For this reason I have decided to investigate 'Magnetite' an iron based ore.  It should be possible to grind it down to a finer powder.  Waiting for this to arrive.

14.02.2 Fluid Choice

Vegtable oil mixed with white paint.  Oil should inhibit the rusting of any iron filings, it will also not dry out.  Need to investigate the type of paint, oil based paint my be best as water based paints may not mix well with the oil:
Need to investigate mixing ratio of paint and oil.

14.02.3 Cellular Divider Material

Options:

Will need much more investigation when magnetite turns up.

14.02.4 Tests of Magnetic Ink Arena Floor

I made a small scale test of the arena floor.  It's messy and I don't feel that it will scale well to make a full sized arena.
For the fluid I used cooking oil with icing sugar suspended in it.  For the magnetic particles I used magnatite powder.

Oil sugarOil sugar 2

Test showing dark magnatite particles pulled to the surface of an oil/sugar suspension with a magnet.

For the cellular divider I tested a few options but ended up with a laser cut a grid of tiny squares into an acrylic sheet.  This is quite a time consuming process as the heat builds up in the sheet and the waste part of the sqaure tends to re-bond to the sheet, requiring each square to be snapped out with a pointed tool after cutting.

Test with wood gridSteel

Tests with a wooden grid (grid is too visible through fluid) and a steel sheet (edges too sharp and likely to puncture bag).

Acrylic gridAcrylic test

Tests with and acrylic grid.

14.03 Fun With Linkages

With any spare time I decided that I'd like to have a play with some mechanical linkages.  I'm particularly intrigued by Theo Jansen's 'Strandbeest' designs.  I'd like to laser cut some basic linkages with movable pivot points to demo the linkage shown here http://www.mekanizmalar.com/theo_jansen.html.


14.0X Other Issues

I discovered that I was getting pixellated copies of objects when I cut and pasted (Ctrl-C , Ctrl-V) them in Inkscape on my Mac.  Everything works OK if you use 'Duplicate' Ctrl-D instead.  This page describes the issue http://wiki.inkscape.org/wiki/index.php/Frequently_asked_questions#Copying_and_pasting_in_Inkscape_creates_pixellated_images_instead_of_copying_the_vector_objects which is to do with copy / paste going between the Mac and X11 clipboards when the Mac clipboard doesn't understand SVG data.