Below: To create a mold/cavity to use in paper casting, the 3D model of the buffalo was modified in SketchUp by cutting it in half lengthwise. The legs wil have to be detached and rendered separately, according to the sequence shown on the Animation Page.
Right: An attempt to bring the 3D model into Blender to modify the leg postitions...
Below: Modifying the NURBS in Rhino proved to be a little easier to manage.